using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
namespace Thousandto.Code.Logic
{
///
/// 某个地图的传送信息
///
public class MapTeleporterInfo
{
//当前地图的名字
private string _mapName;
//传送点触发器和传送目标地图对应列表
List> _triggerInfoList = new List>();
public string MapName
{
get { return _mapName; }
set { _mapName = value; }
}
public List> TriggerInfoList
{
get { return _triggerInfoList; }
set { _triggerInfoList = value; }
}
}
}