using System; using System.Collections.Generic; using System.Text; using UnityEngine; namespace Thousandto.Code.Logic { /// /// 某个地图的传送信息 /// public class MapTeleporterInfo { //当前地图的名字 private string _mapName; //传送点触发器和传送目标地图对应列表 List> _triggerInfoList = new List>(); public string MapName { get { return _mapName; } set { _mapName = value; } } public List> TriggerInfoList { get { return _triggerInfoList; } set { _triggerInfoList = value; } } } }