using System.Collections.Generic; using Thousandto.Plugins.Common; using Thousandto.Code.Logic.Network; namespace MSG_Guild { public partial class GuildInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : guildId = ProtoBufUtils.ReadUint64(ref readPos); break; case 2 : name = ProtoBufUtils.ReadString(ref readPos); break; case 3 : lv = ProtoBufUtils.ReadInt32(ref readPos); break; case 4 : notice = ProtoBufUtils.ReadString(ref readPos); break; case 5 : guildMoney = ProtoBufUtils.ReadInt64(ref readPos); break; case 6 : icon = ProtoBufUtils.ReadInt32(ref readPos); break; case 7 : isAutoJoin = ProtoBufUtils.ReadBoolean(ref readPos); break; case 8 : limitLv = ProtoBufUtils.ReadInt32(ref readPos); break; case 9 : fightLv = ProtoBufUtils.ReadInt64(ref readPos); break; case 10 : if(members == null) { members = new List(); } members.Add(new GuildMemberInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); members[members.Count - 1].ReadMessage(ref readPos, totalCount); break; case 11 : if(applys == null) { applys = new List(); } applys.Add(new GuildApplyInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); applys[applys.Count - 1].ReadMessage(ref readPos, totalCount); break; case 12 : if(builds == null) { builds = new List(); } builds.Add(new GuildBuilding()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); builds[builds.Count - 1].ReadMessage(ref readPos, totalCount); break; case 13 : recruitCd = ProtoBufUtils.ReadInt64(ref readPos); break; case 14 : rank = ProtoBufUtils.ReadInt32(ref readPos); break; case 15 : if(titles == null) { titles = new List(); } titles.Add(new GuildTitle()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); titles[titles.Count - 1].ReadMessage(ref readPos, totalCount); break; case 16 : rate = ProtoBufUtils.ReadInt32(ref readPos); break; case 17 : maxNum = ProtoBufUtils.ReadInt32(ref readPos); break; case 18 : power = ProtoBufUtils.ReadInt64(ref readPos); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteUint64(1,guildId); ProtoBufUtils.WriteString(2,name); ProtoBufUtils.WriteInt32(3,lv); ProtoBufUtils.WriteString(4,notice); ProtoBufUtils.WriteInt64(5,guildMoney); ProtoBufUtils.WriteInt32(6,icon); ProtoBufUtils.WriteBoolean(7,isAutoJoin); ProtoBufUtils.WriteInt32(8,limitLv); ProtoBufUtils.WriteInt64(9,fightLv); for (int i = 0; i < members.Count; i++) { if(members != null) { members[i].WriteMessage(10); } } for (int i = 0; i < applys.Count; i++) { if(applys != null) { applys[i].WriteMessage(11); } } for (int i = 0; i < builds.Count; i++) { if(builds != null) { builds[i].WriteMessage(12); } } ProtoBufUtils.WriteInt64(13,recruitCd); ProtoBufUtils.WriteInt32(14,rank); for (int i = 0; i < titles.Count; i++) { if(titles != null) { titles[i].WriteMessage(15); } } ProtoBufUtils.WriteInt32(16,rate); ProtoBufUtils.WriteInt32(17,maxNum); ProtoBufUtils.WriteInt64(18,power); ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { guildId = 0; name = null; lv = 0; notice = null; guildMoney = 0; icon = 0; isAutoJoin = false; limitLv = 0; fightLv = 0; if(members != null) { members.Clear(); } if(applys != null) { applys.Clear(); } if(builds != null) { builds.Clear(); } recruitCd = 0; rank = 0; if(titles != null) { titles.Clear(); } rate = 0; maxNum = 0; power = 0; } public ulong guildId; public string name; public int lv; public string notice; public long guildMoney; public int icon; public bool isAutoJoin; public int limitLv; public long fightLv; public List members = new List(); public List applys = new List(); public List builds = new List(); public long recruitCd; public int rank; public List titles = new List(); public int rate; public int maxNum; public long power; } public partial class GuildTitle : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : rank = ProtoBufUtils.ReadInt32(ref readPos); break; case 2 : roleId = ProtoBufUtils.ReadUint64(ref readPos); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteInt32(1,rank); ProtoBufUtils.WriteUint64(2,roleId); ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { rank = 0; roleId = 0; } public int rank; public ulong roleId; } public partial class GuildBaseInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : guildId = ProtoBufUtils.ReadUint64(ref readPos); break; case 2 : name = ProtoBufUtils.ReadString(ref readPos); break; case 3 : lv = ProtoBufUtils.ReadInt32(ref readPos); break; case 4 : memberNum = ProtoBufUtils.ReadInt32(ref readPos); break; case 5 : isApply = ProtoBufUtils.ReadBoolean(ref readPos); break; case 6 : limitLv = ProtoBufUtils.ReadInt32(ref readPos); break; case 7 : limitfight = ProtoBufUtils.ReadInt64(ref readPos); break; case 8 : fighting = ProtoBufUtils.ReadInt64(ref readPos); break; case 9 : isAutoJoin = ProtoBufUtils.ReadBoolean(ref readPos); break; case 10 : if(member == null) { member = new GuildMemberInfo(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); member.ReadMessage(ref readPos, totalCount); break; case 11 : rate = ProtoBufUtils.ReadInt32(ref readPos); break; case 12 : maxNum = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteUint64(1,guildId); ProtoBufUtils.WriteString(2,name); ProtoBufUtils.WriteInt32(3,lv); ProtoBufUtils.WriteInt32(4,memberNum); ProtoBufUtils.WriteBoolean(5,isApply); ProtoBufUtils.WriteInt32(6,limitLv); ProtoBufUtils.WriteInt64(7,limitfight); ProtoBufUtils.WriteInt64(8,fighting); ProtoBufUtils.WriteBoolean(9,isAutoJoin); if(member != null) { member.WriteMessage(10); } ProtoBufUtils.WriteInt32(11,rate); ProtoBufUtils.WriteInt32(12,maxNum); ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { guildId = 0; name = null; lv = 0; memberNum = 0; isApply = false; limitLv = 0; limitfight = 0; fighting = 0; isAutoJoin = false; if(member != null) { member.Clear(); } rate = 0; maxNum = 0; } public ulong guildId; public string name; public int lv; public int memberNum; public bool isApply; public int limitLv; public long limitfight; public long fighting; public bool isAutoJoin; public GuildMemberInfo member; public int rate; public int maxNum; } public partial class GuildMemberInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : roleId = ProtoBufUtils.ReadUint64(ref readPos); break; case 2 : name = ProtoBufUtils.ReadString(ref readPos); break; case 3 : career = ProtoBufUtils.ReadInt32(ref readPos); break; case 4 : lv = ProtoBufUtils.ReadInt32(ref readPos); break; case 5 : vip = ProtoBufUtils.ReadInt32(ref readPos); break; case 6 : allcontribute = ProtoBufUtils.ReadInt64(ref readPos); break; case 7 : lastOffTime = ProtoBufUtils.ReadInt32(ref readPos); break; case 8 : fighting = ProtoBufUtils.ReadInt64(ref readPos); break; case 9 : position = ProtoBufUtils.ReadInt32(ref readPos); break; case 10 : isProxy = ProtoBufUtils.ReadBoolean(ref readPos); break; case 11 : if(head == null) { head = new MSG_Common.HeadAttribute(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); head.ReadMessage(ref readPos, totalCount); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteUint64(1,roleId); ProtoBufUtils.WriteString(2,name); ProtoBufUtils.WriteInt32(3,career); ProtoBufUtils.WriteInt32(4,lv); ProtoBufUtils.WriteInt32(5,vip); ProtoBufUtils.WriteInt64(6,allcontribute); ProtoBufUtils.WriteInt32(7,lastOffTime); ProtoBufUtils.WriteInt64(8,fighting); ProtoBufUtils.WriteInt32(9,position); ProtoBufUtils.WriteBoolean(10,isProxy); if(head != null) { head.WriteMessage(11); } ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { roleId = 0; name = null; career = 0; lv = 0; vip = 0; allcontribute = 0; lastOffTime = 0; fighting = 0; position = 0; isProxy = false; if(head != null) { head.Clear(); } } public ulong roleId; public string name; public int career; public int lv; public int vip; public long allcontribute; public int lastOffTime; public long fighting; public int position; public bool isProxy; public MSG_Common.HeadAttribute head; } public partial class GuildApplyInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : roleId = ProtoBufUtils.ReadUint64(ref readPos); break; case 2 : name = ProtoBufUtils.ReadString(ref readPos); break; case 3 : lv = ProtoBufUtils.ReadInt32(ref readPos); break; case 4 : fighting = ProtoBufUtils.ReadInt64(ref readPos); break; case 5 : career = ProtoBufUtils.ReadInt32(ref readPos); break; case 6 : if(head == null) { head = new MSG_Common.HeadAttribute(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); head.ReadMessage(ref readPos, totalCount); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteUint64(1,roleId); ProtoBufUtils.WriteString(2,name); ProtoBufUtils.WriteInt32(3,lv); ProtoBufUtils.WriteInt64(4,fighting); ProtoBufUtils.WriteInt32(5,career); if(head != null) { head.WriteMessage(6); } ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { roleId = 0; name = null; lv = 0; fighting = 0; career = 0; if(head != null) { head.Clear(); } } public ulong roleId; public string name; public int lv; public long fighting; public int career; public MSG_Common.HeadAttribute head; } public partial class GuildBuilding : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : type = ProtoBufUtils.ReadInt32(ref readPos); break; case 2 : level = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteInt32(1,type); ProtoBufUtils.WriteInt32(2,level); ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { type = 0; level = 0; } public int type; public int level; } public partial class GuildLogInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : type = ProtoBufUtils.ReadInt32(ref readPos); break; case 2 : time = ProtoBufUtils.ReadInt32(ref readPos); break; case 3 : if(str == null) { str = new List(); } str.Add(ProtoBufUtils.ReadString(ref readPos)); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteInt32(1,type); ProtoBufUtils.WriteInt32(2,time); for (int i = 0; i < str.Count; i++) { ProtoBufUtils.WriteString(3,str[i]); } ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { type = 0; time = 0; if(str != null) { str.Clear(); } } public int type; public int time; public List str = new List(); } public partial class GuildGift : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : id = ProtoBufUtils.ReadInt64(ref readPos); break; case 2 : gift = ProtoBufUtils.ReadInt32(ref readPos); break; case 3 : sender = ProtoBufUtils.ReadString(ref readPos); break; case 4 : timeOut = ProtoBufUtils.ReadInt64(ref readPos); break; case 5 : if(reward == null) { reward = new List(); } reward.Add(new MSG_Common.ShowItemInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); reward[reward.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteInt64(1,id); ProtoBufUtils.WriteInt32(2,gift); ProtoBufUtils.WriteString(3,sender); ProtoBufUtils.WriteInt64(4,timeOut); for (int i = 0; i < reward.Count; i++) { if(reward != null) { reward[i].WriteMessage(5); } } ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { id = 0; gift = 0; sender = null; timeOut = 0; if(reward != null) { reward.Clear(); } } public long id; public int gift; public string sender; public long timeOut; public List reward = new List(); } public partial class GuildGiftHistory : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : sender = ProtoBufUtils.ReadString(ref readPos); break; case 2 : gift = ProtoBufUtils.ReadInt32(ref readPos); break; case 3 : time = ProtoBufUtils.ReadInt64(ref readPos); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteString(1,sender); ProtoBufUtils.WriteInt32(2,gift); ProtoBufUtils.WriteInt64(3,time); ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { sender = null; gift = 0; time = 0; } public string sender; public int gift; public long time; } public partial class ReqRecommendGuild : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131201; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { } } public partial class ReqCreateGuild : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131202; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteString(1,name); ProtoBufUtils.WriteInt32(2,icon); ProtoBufUtils.WriteString(3,notice); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { name = null; icon = 0; notice = null; } public string name; public int icon; public string notice; } public partial class ReqJoinGuild : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131203; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); for (int i = 0; i < ids.Count; i++) { ProtoBufUtils.WriteUint64(1,ids[i]); } bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { if(ids != null) { ids.Clear(); } } public List ids = new List(); } public partial class ReqDealApplyInfo : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131205; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); for (int i = 0; i < roleId.Count; i++) { ProtoBufUtils.WriteUint64(1,roleId[i]); } ProtoBufUtils.WriteBoolean(2,agree); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { if(roleId != null) { roleId.Clear(); } agree = false; } public List roleId = new List(); public bool agree; } public partial class ReqChangeGuildName : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131206; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteString(1,name); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { name = null; } public string name; } public partial class ReqSetRank : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131207; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteUint64(1,roleId); ProtoBufUtils.WriteInt32(2,rank); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { roleId = 0; rank = 0; } public ulong roleId; public int rank; } public partial class ReqChangeGuildSetting : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131208; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteBoolean(1,isAutoApply); ProtoBufUtils.WriteInt32(2,lv); ProtoBufUtils.WriteInt32(3,icon); ProtoBufUtils.WriteString(4,notice); ProtoBufUtils.WriteInt64(5,fightPoint); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { isAutoApply = false; lv = 0; icon = 0; notice = null; fightPoint = 0; } public bool isAutoApply; public int lv; public int icon; public string notice; public long fightPoint; } public partial class ReqGuildLogList : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131210; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { } } public partial class ReqGuildInfo : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131211; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { } } public partial class ReqKickOutGuild : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131212; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteUint64(1,roleId); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { roleId = 0; } public ulong roleId; } public partial class ReqQuitGuild : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131213; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { } } public partial class ReqUpBuildingLevel : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131214; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteInt32(1,type); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { type = 0; } public int type; } public partial class ReqImpeach : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131215; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { } } public partial class ReqReceiveItem : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131216; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { } } public partial class ReqGuildJoinPlayer : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131217; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { } } public partial class ReqGuildBaseEnter : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131218; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { } } public partial class ReqGuildGiftOpen : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 131219; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteInt64(1,id); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { id = 0; } public long id; } public partial class ResRecommendGuild : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResRecommendGuild(this); } public const uint MsgID = 131101; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(infoList == null) { infoList = new List(); } infoList.Add(new GuildBaseInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); infoList[infoList.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(infoList != null) { infoList.Clear(); } } public List infoList = new List(); } public partial class ResCreateGuild : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResCreateGuild(this); } public const uint MsgID = 131102; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(g == null) { g = new GuildInfo(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); g.ReadMessage(ref readPos, totalCount); break; case 2: isGet = ProtoBufUtils.ReadBoolean(ref readPos); break; default: break; } } } } public void Clear() { if(g != null) { g.Clear(); } isGet = false; } public GuildInfo g; public bool isGet; } public partial class ResJoinGuild : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResJoinGuild(this); } public const uint MsgID = 131103; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(ids == null) { ids = new List(); } ids.Add(ProtoBufUtils.ReadUint64(ref readPos)); break; case 2: if(g == null) { g = new GuildInfo(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); g.ReadMessage(ref readPos, totalCount); break; case 3: isGet = ProtoBufUtils.ReadBoolean(ref readPos); break; default: break; } } } } public void Clear() { if(ids != null) { ids.Clear(); } if(g != null) { g.Clear(); } isGet = false; } public List ids = new List(); public GuildInfo g; public bool isGet; } public partial class ResGuildInfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResGuildInfo(this); } public const uint MsgID = 131104; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(g == null) { g = new GuildInfo(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); g.ReadMessage(ref readPos, totalCount); break; case 2: isGet = ProtoBufUtils.ReadBoolean(ref readPos); break; default: break; } } } } public void Clear() { if(g != null) { g.Clear(); } isGet = false; } public GuildInfo g; public bool isGet; } public partial class ResDealApplyInfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResDealApplyInfo(this); } public const uint MsgID = 131105; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(roleId == null) { roleId = new List(); } roleId.Add(ProtoBufUtils.ReadUint64(ref readPos)); break; default: break; } } } } public void Clear() { if(roleId != null) { roleId.Clear(); } } public List roleId = new List(); } public partial class ResChangeGuildName : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResChangeGuildName(this); } public const uint MsgID = 131106; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: name = ProtoBufUtils.ReadString(ref readPos); break; default: break; } } } } public void Clear() { name = null; } public string name; } public partial class ResPlayerGuildRankChange : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResPlayerGuildRankChange(this); } public const uint MsgID = 131107; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: roleId = ProtoBufUtils.ReadUint64(ref readPos); break; case 2: rank = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { roleId = 0; rank = 0; } public ulong roleId; public int rank; } public partial class ResChangeGuildSetting : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResChangeGuildSetting(this); } public const uint MsgID = 131108; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: isAutoApply = ProtoBufUtils.ReadBoolean(ref readPos); break; case 2: lv = ProtoBufUtils.ReadInt32(ref readPos); break; case 3: icon = ProtoBufUtils.ReadInt32(ref readPos); break; case 4: notice = ProtoBufUtils.ReadString(ref readPos); break; case 5: fightPoint = ProtoBufUtils.ReadInt64(ref readPos); break; default: break; } } } } public void Clear() { isAutoApply = false; lv = 0; icon = 0; notice = null; fightPoint = 0; } public bool isAutoApply; public int lv; public int icon; public string notice; public long fightPoint; } public partial class ResGuildMemeberList : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResGuildMemeberList(this); } public const uint MsgID = 131109; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(infoList == null) { infoList = new List(); } infoList.Add(new GuildMemberInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); infoList[infoList.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(infoList != null) { infoList.Clear(); } } public List infoList = new List(); } public partial class ResGuildLogList : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResGuildLogList(this); } public const uint MsgID = 131110; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(infoList == null) { infoList = new List(); } infoList.Add(new GuildLogInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); infoList[infoList.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(infoList != null) { infoList.Clear(); } } public List infoList = new List(); } public partial class ResQuitGuild : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResQuitGuild(this); } public const uint MsgID = 131112; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: roleId = ProtoBufUtils.ReadUint64(ref readPos); break; default: break; } } } } public void Clear() { roleId = 0; } public ulong roleId; } public partial class ResUpBuildingSucces : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResUpBuildingSucces(this); } public const uint MsgID = 131113; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(b == null) { b = new GuildBuilding(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); b.ReadMessage(ref readPos, totalCount); break; case 2: guildMoney = ProtoBufUtils.ReadInt64(ref readPos); break; default: break; } } } } public void Clear() { if(b != null) { b.Clear(); } guildMoney = 0; } public GuildBuilding b; public long guildMoney; } public partial class ResImpeach : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResImpeach(this); } public const uint MsgID = 131114; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: res = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { res = 0; } public int res; } public partial class ResReceiveItem : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResReceiveItem(this); } public const uint MsgID = 131115; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { default: break; } } } } public void Clear() { } } public partial class ResGuildJoinPlayer : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResGuildJoinPlayer(this); } public const uint MsgID = 131116; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: cd = ProtoBufUtils.ReadUint64(ref readPos); break; default: break; } } } } public void Clear() { cd = 0; } public ulong cd; } public partial class ResGuildApplyPlayer : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResGuildApplyPlayer(this); } public const uint MsgID = 131117; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(apply == null) { apply = new GuildApplyInfo(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); apply.ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(apply != null) { apply.Clear(); } } public GuildApplyInfo apply; } public partial class ResGuildGiftList : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResGuildGiftList(this); } public const uint MsgID = 131118; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(gifts == null) { gifts = new List(); } gifts.Add(new GuildGift()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); gifts[gifts.Count - 1].ReadMessage(ref readPos, totalCount); break; case 2: if(history == null) { history = new List(); } history.Add(new GuildGiftHistory()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); history[history.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(gifts != null) { gifts.Clear(); } if(history != null) { history.Clear(); } } public List gifts = new List(); public List history = new List(); } public partial class ResGuildGiftUpdate : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResGuildGiftUpdate(this); } public const uint MsgID = 131119; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(gift == null) { gift = new GuildGift(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); gift.ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(gift != null) { gift.Clear(); } } public GuildGift gift; } public partial class ResGuildGiftDelete : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResGuildGiftDelete(this); } public const uint MsgID = 131120; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(ids == null) { ids = new List(); } ids.Add(ProtoBufUtils.ReadInt64(ref readPos)); break; default: break; } } } } public void Clear() { if(ids != null) { ids.Clear(); } } public List ids = new List(); } public partial class ResGuildGiftHistory : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResGuildGiftHistory(this); } public const uint MsgID = 131121; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(history == null) { history = new GuildGiftHistory(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); history.ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(history != null) { history.Clear(); } } public GuildGiftHistory history; } }