using System.Collections.Generic; using Thousandto.Plugins.Common; using Thousandto.Code.Logic.Network; namespace MSG_Friend { public partial class CommonInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : playerId = ProtoBufUtils.ReadUint64(ref readPos); break; case 2 : name = ProtoBufUtils.ReadString(ref readPos); break; case 3 : lv = ProtoBufUtils.ReadInt32(ref readPos); break; case 4 : career = ProtoBufUtils.ReadInt32(ref readPos); break; case 5 : isOnline = ProtoBufUtils.ReadBoolean(ref readPos); break; case 6 : intimacy = ProtoBufUtils.ReadInt32(ref readPos); break; case 7 : lastofftime = ProtoBufUtils.ReadInt32(ref readPos); break; case 8 : viplevel = ProtoBufUtils.ReadInt32(ref readPos); break; case 9 : hasMarry = ProtoBufUtils.ReadBoolean(ref readPos); break; case 10 : isGiveFriendshipPoint = ProtoBufUtils.ReadBoolean(ref readPos); break; case 11 : isReceiveFriendshipPoint = ProtoBufUtils.ReadBoolean(ref readPos); break; case 12 : isFriendshipPointAward = ProtoBufUtils.ReadBoolean(ref readPos); break; case 13 : serverId = ProtoBufUtils.ReadInt32(ref readPos); break; case 14 : isFriend = ProtoBufUtils.ReadBoolean(ref readPos); break; case 15 : if(head == null) { head = new MSG_Common.HeadAttribute(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); head.ReadMessage(ref readPos, totalCount); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteUint64(1,playerId); ProtoBufUtils.WriteString(2,name); ProtoBufUtils.WriteInt32(3,lv); ProtoBufUtils.WriteInt32(4,career); ProtoBufUtils.WriteBoolean(5,isOnline); ProtoBufUtils.WriteInt32(6,intimacy); ProtoBufUtils.WriteInt32(7,lastofftime); ProtoBufUtils.WriteInt32(8,viplevel); ProtoBufUtils.WriteBoolean(9,hasMarry); ProtoBufUtils.WriteBoolean(10,isGiveFriendshipPoint); ProtoBufUtils.WriteBoolean(11,isReceiveFriendshipPoint); ProtoBufUtils.WriteBoolean(12,isFriendshipPointAward); ProtoBufUtils.WriteInt32(13,serverId); ProtoBufUtils.WriteBoolean(14,isFriend); if(head != null) { head.WriteMessage(15); } ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { playerId = 0; name = null; lv = 0; career = 0; isOnline = false; intimacy = 0; lastofftime = 0; viplevel = 0; hasMarry = false; isGiveFriendshipPoint = false; isReceiveFriendshipPoint = false; isFriendshipPointAward = false; serverId = 0; isFriend = false; if(head != null) { head.Clear(); } } public ulong playerId; public string name; public int lv; public int career; public bool isOnline; public int intimacy; public int lastofftime; public int viplevel; public bool hasMarry; public bool isGiveFriendshipPoint; public bool isReceiveFriendshipPoint; public bool isFriendshipPointAward; public int serverId; public bool isFriend; public MSG_Common.HeadAttribute head; } public partial class ReqGetRelationList : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 116201; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteInt32(1,type); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { type = 0; } public int type; } public partial class ReqAddRelation : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 116202; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteUint64(1,targetPlayerId); ProtoBufUtils.WriteInt32(2,type); ProtoBufUtils.WriteInt32(3,targetServerId); ProtoBufUtils.WriteString(4,targetPlayerName); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { targetPlayerId = 0; type = 0; targetServerId = 0; targetPlayerName = null; } public ulong targetPlayerId; public int type; public int targetServerId; public string targetPlayerName; } public partial class ReqDeleteRelation : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 116203; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteUint64(1,targetPlayerId); ProtoBufUtils.WriteInt32(2,type); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { targetPlayerId = 0; type = 0; } public ulong targetPlayerId; public int type; } public partial class ReqDimSelect : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 116204; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteString(1,name); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { name = null; } public string name; } public partial class ResFriendList : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResFriendList(this); } public const uint MsgID = 116101; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: type = ProtoBufUtils.ReadInt32(ref readPos); break; case 2: if(resultList == null) { resultList = new List(); } resultList.Add(new CommonInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); resultList[resultList.Count - 1].ReadMessage(ref readPos, totalCount); break; case 3: marryTargetId = ProtoBufUtils.ReadInt64(ref readPos); break; default: break; } } } } public void Clear() { type = 0; if(resultList != null) { resultList.Clear(); } marryTargetId = 0; } public int type; public List resultList = new List(); public long marryTargetId; } public partial class ResAddFriendSuccess : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResAddFriendSuccess(this); } public const uint MsgID = 116102; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: type = ProtoBufUtils.ReadInt32(ref readPos); break; case 2: if(resultList == null) { resultList = new List(); } resultList.Add(new CommonInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); resultList[resultList.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { type = 0; if(resultList != null) { resultList.Clear(); } } public int type; public List resultList = new List(); } public partial class ResDeleteRelationSuccess : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResDeleteRelationSuccess(this); } public const uint MsgID = 116103; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: targetPlayerId = ProtoBufUtils.ReadUint64(ref readPos); break; case 2: type = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { targetPlayerId = 0; type = 0; } public ulong targetPlayerId; public int type; } public partial class ResDimSelectList : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResDimSelectList(this); } public const uint MsgID = 116104; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(list == null) { list = new List(); } list.Add(new CommonInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); list[list.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(list != null) { list.Clear(); } } public List list = new List(); } public partial class ReqReport : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 116205; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteInt64(1,roleId); ProtoBufUtils.WriteInt32(2,type); ProtoBufUtils.WriteString(3,content); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { roleId = 0; type = 0; content = null; } public long roleId; public int type; public string content; } public partial class ResIntimacyChange : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResIntimacyChange(this); } public const uint MsgID = 116105; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: roleId = ProtoBufUtils.ReadInt64(ref readPos); break; case 2: intimacy = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { roleId = 0; intimacy = 0; } public long roleId; public int intimacy; } public partial class ApprovalPlayerInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : playerId = ProtoBufUtils.ReadUint64(ref readPos); break; case 2 : name = ProtoBufUtils.ReadString(ref readPos); break; case 3 : lv = ProtoBufUtils.ReadInt32(ref readPos); break; case 4 : career = ProtoBufUtils.ReadInt32(ref readPos); break; case 5 : serverId = ProtoBufUtils.ReadInt32(ref readPos); break; case 6 : isShieldAddFriend = ProtoBufUtils.ReadBoolean(ref readPos); break; case 7 : if(head == null) { head = new MSG_Common.HeadAttribute(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); head.ReadMessage(ref readPos, totalCount); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteUint64(1,playerId); ProtoBufUtils.WriteString(2,name); ProtoBufUtils.WriteInt32(3,lv); ProtoBufUtils.WriteInt32(4,career); ProtoBufUtils.WriteInt32(5,serverId); ProtoBufUtils.WriteBoolean(6,isShieldAddFriend); if(head != null) { head.WriteMessage(7); } ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { playerId = 0; name = null; lv = 0; career = 0; serverId = 0; isShieldAddFriend = false; if(head != null) { head.Clear(); } } public ulong playerId; public string name; public int lv; public int career; public int serverId; public bool isShieldAddFriend; public MSG_Common.HeadAttribute head; } public partial class G2SReqAddRelation : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_G2SReqAddRelation(this); } public const uint MsgID = 116309; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: targetPlayerId = ProtoBufUtils.ReadUint64(ref readPos); break; case 2: type = ProtoBufUtils.ReadInt32(ref readPos); break; case 3: targetServerId = ProtoBufUtils.ReadInt32(ref readPos); break; case 4: if(sourceApprovalPlayerInfo == null) { sourceApprovalPlayerInfo = new ApprovalPlayerInfo(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); sourceApprovalPlayerInfo.ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { targetPlayerId = 0; type = 0; targetServerId = 0; if(sourceApprovalPlayerInfo != null) { sourceApprovalPlayerInfo.Clear(); } } public ulong targetPlayerId; public int type; public int targetServerId; public ApprovalPlayerInfo sourceApprovalPlayerInfo; } public partial class S2GResAddRelation : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_S2GResAddRelation(this); } public const uint MsgID = 116409; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: targetPlayerId = ProtoBufUtils.ReadUint64(ref readPos); break; case 2: type = ProtoBufUtils.ReadInt32(ref readPos); break; case 3: targetServerId = ProtoBufUtils.ReadInt32(ref readPos); break; case 4: if(sourceApprovalPlayerInfo == null) { sourceApprovalPlayerInfo = new ApprovalPlayerInfo(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); sourceApprovalPlayerInfo.ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { targetPlayerId = 0; type = 0; targetServerId = 0; if(sourceApprovalPlayerInfo != null) { sourceApprovalPlayerInfo.Clear(); } } public ulong targetPlayerId; public int type; public int targetServerId; public ApprovalPlayerInfo sourceApprovalPlayerInfo; } public partial class G2SReqDeleteRelation : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_G2SReqDeleteRelation(this); } public const uint MsgID = 116310; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: targetPlayerId = ProtoBufUtils.ReadUint64(ref readPos); break; case 2: type = ProtoBufUtils.ReadInt32(ref readPos); break; case 3: sourcePlayerId = ProtoBufUtils.ReadUint64(ref readPos); break; default: break; } } } } public void Clear() { targetPlayerId = 0; type = 0; sourcePlayerId = 0; } public ulong targetPlayerId; public int type; public ulong sourcePlayerId; } public partial class S2GResDeleteRelation : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_S2GResDeleteRelation(this); } public const uint MsgID = 116410; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: targetPlayerId = ProtoBufUtils.ReadUint64(ref readPos); break; case 2: type = ProtoBufUtils.ReadInt32(ref readPos); break; case 3: sourcePlayerId = ProtoBufUtils.ReadUint64(ref readPos); break; default: break; } } } } public void Clear() { targetPlayerId = 0; type = 0; sourcePlayerId = 0; } public ulong targetPlayerId; public int type; public ulong sourcePlayerId; } public partial class ResAddFriendApprovalToTarget : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResAddFriendApprovalToTarget(this); } public const uint MsgID = 116111; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(sourcePlayer == null) { sourcePlayer = new ApprovalPlayerInfo(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); sourcePlayer.ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(sourcePlayer != null) { sourcePlayer.Clear(); } } public ApprovalPlayerInfo sourcePlayer; } public partial class ReqAddFriendApproval : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 116212; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); for (int i = 0; i < agreeList.Count; i++) { if(agreeList != null) { agreeList[i].WriteMessage(1); } } for (int i = 0; i < declineList.Count; i++) { if(declineList != null) { declineList[i].WriteMessage(2); } } bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { if(agreeList != null) { agreeList.Clear(); } if(declineList != null) { declineList.Clear(); } } public List agreeList = new List(); public List declineList = new List(); } public partial class ResAddFriendApproval : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResAddFriendApproval(this); } public const uint MsgID = 116112; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: type = ProtoBufUtils.ReadInt32(ref readPos); break; case 2: if(approvalList == null) { approvalList = new List(); } approvalList.Add(new ApprovalPlayerInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); approvalList[approvalList.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { type = 0; if(approvalList != null) { approvalList.Clear(); } } public int type; public List approvalList = new List(); } public partial class ResAddFriendApprovalList : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResAddFriendApprovalList(this); } public const uint MsgID = 116113; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(approvalList == null) { approvalList = new List(); } approvalList.Add(new ApprovalPlayerInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); approvalList[approvalList.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(approvalList != null) { approvalList.Clear(); } } public List approvalList = new List(); } public partial class ReqGiveFriendShipPoint : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 116214; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteInt32(1,type); ProtoBufUtils.WriteUint64(2,friendPlayerId); ProtoBufUtils.WriteInt32(3,friendType); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { type = 0; friendPlayerId = 0; friendType = 0; } public int type; public ulong friendPlayerId; public int friendType; } public partial class ResFriendShipPointCommonInfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResFriendShipPointCommonInfo(this); } public const uint MsgID = 116114; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(friendInfo == null) { friendInfo = new CommonInfo(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); friendInfo.ReadMessage(ref readPos, totalCount); break; case 2: dayFriendShipPoint = ProtoBufUtils.ReadInt32(ref readPos); break; case 3: residueGiveRewardCount = ProtoBufUtils.ReadInt32(ref readPos); break; case 4: residueReceiveRewardCount = ProtoBufUtils.ReadInt32(ref readPos); break; case 5: friendType = ProtoBufUtils.ReadInt32(ref readPos); break; case 6: if(npcFriendInfo == null) { npcFriendInfo = new NpcFriendInfo(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); npcFriendInfo.ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(friendInfo != null) { friendInfo.Clear(); } dayFriendShipPoint = 0; residueGiveRewardCount = 0; residueReceiveRewardCount = 0; friendType = 0; if(npcFriendInfo != null) { npcFriendInfo.Clear(); } } public CommonInfo friendInfo; public int dayFriendShipPoint; public int residueGiveRewardCount; public int residueReceiveRewardCount; public int friendType; public NpcFriendInfo npcFriendInfo; } public partial class ResFriendShipInfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResFriendShipInfo(this); } public const uint MsgID = 116115; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: dayFriendShipPoint = ProtoBufUtils.ReadInt32(ref readPos); break; case 2: if(npcFriendInfoList == null) { npcFriendInfoList = new List(); } npcFriendInfoList.Add(new NpcFriendInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); npcFriendInfoList[npcFriendInfoList.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { dayFriendShipPoint = 0; if(npcFriendInfoList != null) { npcFriendInfoList.Clear(); } } public int dayFriendShipPoint; public List npcFriendInfoList = new List(); } public partial class NpcFriendInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : npcId = ProtoBufUtils.ReadInt32(ref readPos); break; case 2 : isGiveFriendshipPoint = ProtoBufUtils.ReadBoolean(ref readPos); break; case 3 : isReceiveFriendshipPoint = ProtoBufUtils.ReadBoolean(ref readPos); break; case 4 : isFriendshipPointAward = ProtoBufUtils.ReadBoolean(ref readPos); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteInt32(1,npcId); ProtoBufUtils.WriteBoolean(2,isGiveFriendshipPoint); ProtoBufUtils.WriteBoolean(3,isReceiveFriendshipPoint); ProtoBufUtils.WriteBoolean(4,isFriendshipPointAward); ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { npcId = 0; isGiveFriendshipPoint = false; isReceiveFriendshipPoint = false; isFriendshipPointAward = false; } public int npcId; public bool isGiveFriendshipPoint; public bool isReceiveFriendshipPoint; public bool isFriendshipPointAward; } public partial class ResFriendNpcList : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResFriendNpcList(this); } public const uint MsgID = 116118; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(npcFriendInfoList == null) { npcFriendInfoList = new List(); } npcFriendInfoList.Add(new NpcFriendInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); npcFriendInfoList[npcFriendInfoList.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(npcFriendInfoList != null) { npcFriendInfoList.Clear(); } } public List npcFriendInfoList = new List(); } public partial class AddFriendApproval : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : targetPlayerId = ProtoBufUtils.ReadUint64(ref readPos); break; case 2 : targetServerId = ProtoBufUtils.ReadInt32(ref readPos); break; case 3 : targetPlat = ProtoBufUtils.ReadString(ref readPos); break; case 4 : approvalPlayerId = ProtoBufUtils.ReadUint64(ref readPos); break; case 5 : approvalServerId = ProtoBufUtils.ReadInt32(ref readPos); break; case 6 : approvalPlat = ProtoBufUtils.ReadString(ref readPos); break; case 7 : if(leaveMessage == null) { leaveMessage = new MSG_Chat.LeaveMessage(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); leaveMessage.ReadMessage(ref readPos, totalCount); break; case 8 : if(chatResSC == null) { chatResSC = new MSG_Chat.ChatResInfo(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); chatResSC.ReadMessage(ref readPos, totalCount); break; case 9 : if(globalPlayerWorldInfo == null) { globalPlayerWorldInfo = new MSG_Player.GlobalPlayerWorldInfo(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); globalPlayerWorldInfo.ReadMessage(ref readPos, totalCount); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteUint64(1,targetPlayerId); ProtoBufUtils.WriteInt32(2,targetServerId); ProtoBufUtils.WriteString(3,targetPlat); ProtoBufUtils.WriteUint64(4,approvalPlayerId); ProtoBufUtils.WriteInt32(5,approvalServerId); ProtoBufUtils.WriteString(6,approvalPlat); if(leaveMessage != null) { leaveMessage.WriteMessage(7); } if(chatResSC != null) { chatResSC.WriteMessage(8); } if(globalPlayerWorldInfo != null) { globalPlayerWorldInfo.WriteMessage(9); } ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { targetPlayerId = 0; targetServerId = 0; targetPlat = null; approvalPlayerId = 0; approvalServerId = 0; approvalPlat = null; if(leaveMessage != null) { leaveMessage.Clear(); } if(chatResSC != null) { chatResSC.Clear(); } if(globalPlayerWorldInfo != null) { globalPlayerWorldInfo.Clear(); } } public ulong targetPlayerId; public int targetServerId; public string targetPlat; public ulong approvalPlayerId; public int approvalServerId; public string approvalPlat; public MSG_Chat.LeaveMessage leaveMessage; public MSG_Chat.ChatResInfo chatResSC; public MSG_Player.GlobalPlayerWorldInfo globalPlayerWorldInfo; } public partial class G2SReqAddFriendApproval : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_G2SReqAddFriendApproval(this); } public const uint MsgID = 116316; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(addFriendApproval == null) { addFriendApproval = new AddFriendApproval(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); addFriendApproval.ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(addFriendApproval != null) { addFriendApproval.Clear(); } } public AddFriendApproval addFriendApproval; } public partial class S2GResAddFriendApproval : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_S2GResAddFriendApproval(this); } public const uint MsgID = 116416; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(addFriendApproval == null) { addFriendApproval = new AddFriendApproval(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); addFriendApproval.ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(addFriendApproval != null) { addFriendApproval.Clear(); } } public AddFriendApproval addFriendApproval; } public partial class AddFriendAnswer : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : answerType = ProtoBufUtils.ReadInt32(ref readPos); break; case 2 : approvalPlayerId = ProtoBufUtils.ReadUint64(ref readPos); break; case 3 : approvalServerId = ProtoBufUtils.ReadInt32(ref readPos); break; case 4 : approvalTargetPlat = ProtoBufUtils.ReadString(ref readPos); break; case 5 : if(leaveMessage == null) { leaveMessage = new MSG_Chat.LeaveMessage(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); leaveMessage.ReadMessage(ref readPos, totalCount); break; case 6 : if(chatResSC == null) { chatResSC = new MSG_Chat.ChatResInfo(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); chatResSC.ReadMessage(ref readPos, totalCount); break; case 7 : if(globalPlayerWorldInfo == null) { globalPlayerWorldInfo = new MSG_Player.GlobalPlayerWorldInfo(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); globalPlayerWorldInfo.ReadMessage(ref readPos, totalCount); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteInt32(1,answerType); ProtoBufUtils.WriteUint64(2,approvalPlayerId); ProtoBufUtils.WriteInt32(3,approvalServerId); ProtoBufUtils.WriteString(4,approvalTargetPlat); if(leaveMessage != null) { leaveMessage.WriteMessage(5); } if(chatResSC != null) { chatResSC.WriteMessage(6); } if(globalPlayerWorldInfo != null) { globalPlayerWorldInfo.WriteMessage(7); } ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { answerType = 0; approvalPlayerId = 0; approvalServerId = 0; approvalTargetPlat = null; if(leaveMessage != null) { leaveMessage.Clear(); } if(chatResSC != null) { chatResSC.Clear(); } if(globalPlayerWorldInfo != null) { globalPlayerWorldInfo.Clear(); } } public int answerType; public ulong approvalPlayerId; public int approvalServerId; public string approvalTargetPlat; public MSG_Chat.LeaveMessage leaveMessage; public MSG_Chat.ChatResInfo chatResSC; public MSG_Player.GlobalPlayerWorldInfo globalPlayerWorldInfo; } public partial class G2SReqAddFriendAnswer : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_G2SReqAddFriendAnswer(this); } public const uint MsgID = 116317; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(addFriendAnswer == null) { addFriendAnswer = new AddFriendAnswer(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); addFriendAnswer.ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(addFriendAnswer != null) { addFriendAnswer.Clear(); } } public AddFriendAnswer addFriendAnswer; } public partial class S2GResAddFriendAnswer : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_S2GResAddFriendAnswer(this); } public const uint MsgID = 116417; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(addFriendAnswer == null) { addFriendAnswer = new AddFriendAnswer(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); addFriendAnswer.ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(addFriendAnswer != null) { addFriendAnswer.Clear(); } } public AddFriendAnswer addFriendAnswer; } public partial class G2SReqGiveFriendShipPoint : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_G2SReqGiveFriendShipPoint(this); } public const uint MsgID = 116318; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: givePlayerId = ProtoBufUtils.ReadUint64(ref readPos); break; case 2: friendPlayerId = ProtoBufUtils.ReadUint64(ref readPos); break; default: break; } } } } public void Clear() { givePlayerId = 0; friendPlayerId = 0; } public ulong givePlayerId; public ulong friendPlayerId; } public partial class S2GReqGiveFriendShipPoint : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_S2GReqGiveFriendShipPoint(this); } public const uint MsgID = 116418; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: givePlayerId = ProtoBufUtils.ReadUint64(ref readPos); break; case 2: friendPlayerId = ProtoBufUtils.ReadUint64(ref readPos); break; default: break; } } } } public void Clear() { givePlayerId = 0; friendPlayerId = 0; } public ulong givePlayerId; public ulong friendPlayerId; } public partial class ReqNpcFriendGiveShipPoint : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 116218; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteInt32(1,npcId); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { npcId = 0; } public int npcId; } }