using ProtoBuf;
using Thousandto.Plugins.Common;

namespace Thousandto.Code.Logic.Network
{
    /// <summary>
    /// 定义消息的回调方法,便于实现
    /// </summary>
    public partial interface  IHandleMsgResult
    {
        void GS2U_ResOpenLuckyDrawPanelResult(MSG_LuckyDraw.ResOpenLuckyDrawPanelResult result);
        void GS2U_ResLuckyDrawResult(MSG_LuckyDraw.ResLuckyDrawResult result);
        void GS2U_ResGetLuckyDrawVolumeResult(MSG_LuckyDraw.ResGetLuckyDrawVolumeResult result);
        void GS2U_ResChangeAwardIndexResult(MSG_LuckyDraw.ResChangeAwardIndexResult result);
        void GS2U_ResDrawnRecord(MSG_LuckyDraw.ResDrawnRecord result);
        void GS2U_ResLuckyDrawOnlineResult(MSG_LuckyDraw.ResLuckyDrawOnlineResult result);

    }
}