using ProtoBuf; using Thousandto.Plugins.Common; namespace Thousandto.Code.Logic.Network { /// /// 定义消息的回调方法,便于实现 /// public partial interface IHandleMsgResult { void GS2U_ResCommandInfo(MSG_Command.ResCommandInfo result); void GS2U_ResTargetPos(MSG_Command.ResTargetPos result); void GS2U_G2PSynGuildBattleInfo(MSG_Command.G2PSynGuildBattleInfo result); void GS2U_ResCommandBulletScreen(MSG_Command.ResCommandBulletScreen result); } }