using UnityEngine; using System.Collections; using System.Collections.Generic; using Thousandto.Code.Global; using Thousandto.Plugins.Common; namespace Thousandto.Code.Logic { /// /// 对话框的按钮类型 /// public class MsgBoxButton { //按钮名字 public string buttonName; //资源名字 public string resName = ""; public MsgBoxButton(string txt,string sprite) { buttonName = txt; resName = sprite; } } }