using System; using System.Collections.Generic; using System.Text; namespace Thousandto.Code.Logic { //引导触发类型 public static class GuideTriggerType { public const int None = 0; public const int SystemOpen = 1; //功能开启 public const int LevelUp = 2; //等级达到多少级 public const int TaskEnd = 3; //任务完成 public const int EnterMap = 4; //进入地图 public const int MainUIGuide = 5; //开启主界面引导 public const int GetItem = 6; //获取新物品的时候开启引导 public const int FindedPet = 7; //发现宠物引导 public const int CheckEquip = 8; //获得新装备查看引导 public const int OfflineExp = 9; //打开离线经验不足界面 public const int ChickOpenUITask = 10; //点击打开UI任务的引导 public const int TaskAccept = 11; //接受任务触发的引导 public const int GetNewSkill = 12; //获取新技能触发的引导 public const int ClickRealmTask = 13; //点击境界任务前往按钮 } }