using Thousandto.Code.Center; using Thousandto.Plugins.Common; using System.Collections; using System.Collections.Generic; using UnityEngine; using Thousandto.Core.RootSystem; using Thousandto.Core.Base; using System.Text; namespace Thousandto.Code.Logic { /// /// 私聊名字面板数据 /// public class ChatPrivateInfo { public ulong ID; //角色id public string Name; //角色名 public ulong SendId;//发送者id public int Occ;//职业 public int Level;//等级 public bool HasUnReadMsg; //有未读消息 public bool IsOnline; public string ReceiveTime = string.Empty; //接收时间 public bool IsTranslate = false; //是否是翻译 public bool IsNPC = false; //是否是npc好友 } }