using System; using System.Collections.Generic; using System.Text; namespace Thousandto.Core.Base { /// /// 心跳回调处理的类 /// public class TimeAction { public TimeActionType type = TimeActionType.UnDefine; public string timeStr = null; public ulong time = 0; public MyAction action = null; public ulong addTime = TimeConstDefine.OneDaySecond; } }