using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Thousandto.Launcher.Form { /// /// Launcher的字符串定义 /// public class LauncherStringDefine { //通用字符串 public const string OK = "确定"; public const string CANCEL = "取消"; public const string REPLAY = "重试"; //LAUNCH启动的提示信息 public const string LAUNCHER_DOWNLOAD_REMOTEVERSION_FAIL = "请求版本信息失败,请检查网络或重新请求"; //客户端修复处理 public const string ASK_CANCEL_CLIENT_REPIRE = "是否取消处理进程?"; public const string ASK_NEED_CLIENT_REPIRE = "是否进行客户端修复?"; public const string ASK_QUIT_GAME = "处理完毕,请退出游戏之后,重新启动游戏."; public const string ASK_NEED_UPLOAD_LOG = "您是否提交异常日志?"; //LAUNCH启动的阶段字符串 public const string LAUNCH_STEP_INITIALIZE = "初始化"; public const string LAUNCH_STEP_INIT_LAN = "检测语言环境"; public const string LAUNCH_STEP_INIT_FORM = "检测语言环境"; public const string LAUNCH_STEP_PLAYVIDEO = "播放视频"; public const string LAUNCH_STEP_SHOW_FORM = "打开窗体"; public const string LAUNCH_STEP_CHECK_APP = "包体检测"; public const string LAUNCH_STEP_PARSE_LOCALVERSION = "解析版本号"; public const string LAUNCH_STEP_CHECK_LOCALVERSION = "检测版本号"; public const string LAUNCH_STEP_ENTER_UPDATEMODEL = "启动更新模块"; //获取启动的几个阶段的名字 public static string[] GetLaunchStepNames() { return new string[] { LAUNCH_STEP_INITIALIZE, LAUNCH_STEP_INIT_LAN, LAUNCH_STEP_INIT_FORM, LAUNCH_STEP_PLAYVIDEO, LAUNCH_STEP_SHOW_FORM, LAUNCH_STEP_CHECK_APP, LAUNCH_STEP_PARSE_LOCALVERSION, LAUNCH_STEP_CHECK_LOCALVERSION, LAUNCH_STEP_ENTER_UPDATEMODEL, }; } } }