------------------------------------------------ --作者: gzy --日期: 2021-08-11 --文件: CustomChangeHeadSystem.lua --模块: CustomChangeHeadSystem --描述: 自定义换头像系统类 ------------------------------------------------ local CustomChangeHeadSystem = { CurSelectIconId = nil, CurSelectFrameId = nil, } function CustomChangeHeadSystem:Initialize() end function CustomChangeHeadSystem:UnInitialize() end function CustomChangeHeadSystem:GetTotalActiveList() end function CustomChangeHeadSystem:ReqPlayerSettingCustomHead(path , IsUseCustomHead) local _msg = ReqMsg.MSG_Player.ReqPlayerSettingCustomHead:New() _msg.customHeadPath = path _msg.useCustomHead = IsUseCustomHead _msg:Send() end return CustomChangeHeadSystem