--文件是自动生成,请勿手动修改.来自数据文件:state_stifle_add_level_all local L_CompressMaxColumn = 1 local L_CompressData = { 171503763050593, --1,3,1_1217;2_32605;3_608;4_608,,,攻击+1217生命+32605#n破甲+608防御+608,, 171512352989346, --2,5,1_1825;2_48908;3_912;4_912,,,攻击+1825生命+48908#n破甲+912防御+912,, 171520942928099, --3,7,1_2738;2_73362;3_1369;4_1369,,,攻击+2738生命+73362#n破甲+1369防御+1369,, 171529532866820, --4,8,1_4107;2_110043;3_2053;4_2053,,,攻击+4107生命+110043#n破甲+2053防御+2053,, 171542417774885, --5,9,1_6161;2_165065;3_3080;4_3080,,,攻击+6161生命+165065#n破甲+3080防御+3080,, 171555302680966, --6,12,1_9242;2_247598;3_4621;4_4621,,,攻击+9242生命+247598#n破甲+4621防御+4621,, 171563892621799, --7,15,1_13863;2_371397;3_6931;4_6931,,,攻击+13863生命+371397#n破甲+6931防御+6931,, 171572482560648, --8,20,1_20794;2_557096;3_10397;4_10397,,,攻击+20794生命+557096#n破甲+10397防御+10397,, 171581072499561, --9,27,1_31192;2_835644;3_15596;4_15596,,,攻击+31192生命+835644#n破甲+15596防御+15596,, } local L_MainKeyDic = { [1]=1,[2]=2,[3]=3,[4]=4,[5]=5,[6]=6,[7]=7,[8]=8,[9]=9,} local L_NamesByNum = { Id = 1, LevelAll = 2, } local L_NamesByString = { Attribute = 3, PerAttribute = 4, Skill = 5, MaxTimes = 6, } local L_ColNameIndexs = { Id = 0, LevelAll = 1, Attribute = 2, PerAttribute = 3, Skill = 4, MaxTimes = 5, } --local L_ColumnUseBitCount = {5,6,17,2,2,17,} --local L_ColumnList = {1,1,1,1,1,1,} --local L_ShiftDataList = {0,5,11,28,30,32,} --local L_AndDataList = {15,31,65535,1,1,65535,} local L_ColumnShiftAndList = {1,0,15,1,5,31,1,11,65535,1,28,1,1,30,1,1,32,65535,} local L_ColNum = 6; local L_UseDataK = setmetatable({ },{ __mode = 'k'}); local L_UseDataV = setmetatable({ },{ __mode = 'v'}); local L_UseDataRow = setmetatable({ },{ __mode = 'v'}); local L_IsCache = false; local mt = {} local function GetData(row, column) local startIndex = (column - 1) * 3 local _compressData = L_CompressData[row] local _tempData = _compressData >> L_ColumnShiftAndList[startIndex + 2] local _data = _tempData & L_ColumnShiftAndList[startIndex + 3] local _andSign = L_ColumnShiftAndList[startIndex + 3] + 1 local _isMinus = (_andSign & _tempData) == _andSign return _isMinus and -_data or _data; end mt.__index = function (t,key) local _key = L_UseDataK[t]; local _row = L_MainKeyDic[_key]; local _column = L_NamesByNum[key]; if _column ~= nil then if L_IsCache then local _data = L_UseDataRow[_row * L_ColNum + _column] if not _data then _data = GetData(_row, _column) L_UseDataRow[_row * L_ColNum + _column] = _data end return _data else return GetData(_row, _column) end end _column = L_NamesByString[key] if _column ~= nil then return StringDefines[GetData(_row, _column)] end if string.find(key, '_') then local _newKey = string.gsub(key, '_', '') _column = L_NamesByString[_newKey] if _column ~= nil then return GetData(_row, _column) end end if key ~= '_OnCopyAfter_' then return end end local M = { _CompressData_ = L_CompressData, _ColumnShiftAndList_ = L_ColumnShiftAndList, _CompressMaxColumn_ = L_CompressMaxColumn, _ColumnNameIndexs_ = L_ColNameIndexs, Count = 9 } function M:Foreach(func) for i=1,M.Count do local _key = GetData(i, 1) func(_key, M[_key]) end end function M:ForeachCanBreak(func) for i = 1,M.Count do local _key = GetData(i, 1) if func(_key, M[_key]) then break end end end function M:GetByIndex(index) return M[GetData(index, 1)]; end function M:IsContainKey(key) return not(not L_MainKeyDic[key]); end function M:SetIsCache(isCh) L_IsCache = isCh; end setmetatable(M, {__index = function(t, key) if not L_MainKeyDic[key] then return; end local _t = L_UseDataV[key]; if not _t then _t = setmetatable({}, mt); L_UseDataV[key] = _t; L_UseDataK[_t] = key; end return _t end}) return M