--文件是自动生成,请勿手动修改.来自数据文件:state_stifle_add_level local L_CompressMaxColumn = 2 local L_CompressData = { 23011486732911716,53535, --100,1,0,10000000000,1_0;2_0;3_0;4_0,,,#n[00DAFF]晋升器灵可以获得大量额外基础属性[-],0,,, 24357529484010597,4247842, --101,1,1,20000000000,1_221;2_5937;3_110;4_110,,,[00DAFF]晋升·壹[-]额外增加属性:#n攻击+221#n生命+5937#n破甲+110#n防御+110,0,8,, 24357632564020326,5820709, --102,1,2,30000000000,1_554;2_14844;3_277;4_277,,,[00DAFF]晋升·贰[-]额外增加属性:#n攻击+554#n生命+14844#n破甲+277#n防御+277,0,11,, 24357735644030055,7393576, --103,1,3,40000000000,1_1052;2_28203;3_526;4_526,,,[00DAFF]晋升·叁[-]额外增加属性:#n攻击+1052#n生命+28203#n破甲+526#n防御+526,0,14,, 24357838724039784,8966443, --104,1,4,50000000000,1_1800;2_48243;3_900;4_900,,,[00DAFF]晋升·肆[-]额外增加属性:#n攻击+1800#n生命+48243#n破甲+900#n防御+900,0,17,, 24357941804049513,10539310, --105,1,5,60000000000,1_2922;2_78302;3_1461;4_1461,,,[00DAFF]晋升·伍[-]额外增加属性:#n攻击+2922#n生命+78302#n破甲+1461#n防御+1461,0,20,, 24358044884059242,12112177, --106,1,6,70000000000,1_4605;2_123391;3_2302;4_2302,,,[00DAFF]晋升·陆[-]额外增加属性:#n攻击+4605#n生命+123391#n破甲+2302#n防御+2302,0,23,, 24358147964068971,13685044, --107,1,7,80000000000,1_7130;2_191025;3_3565;4_3565,,,[00DAFF]晋升·柒[-]额外增加属性:#n攻击+7130#n生命+191025#n破甲+3565#n防御+3565,0,26,, 24358202644956268,184630, --108,1,8,,1_10917;2_292475;3_5458;4_5458,,,[00DAFF]晋升·捌[-]额外增加属性:#n攻击+10917#n生命+292475#n破甲+5458#n防御+5458,1,,, 23011486739466440,53535, --200,2,0,100_20,1_0;2_0;3_0;4_0,,,#n[00DAFF]晋升器灵可以获得大量额外基础属性[-],0,,, 24358354124024009,4772154, --201,2,1,150_25,1_253;2_6785;3_126;4_126,,,[00DAFF]晋升·壹[-]额外增加属性:#n攻击+253#n生命+6785#n破甲+126#n防御+126,0,9,, 24358457204033738,6345021, --202,2,2,200_30,1_633;2_16964;3_316;4_316,,,[00DAFF]晋升·贰[-]额外增加属性:#n攻击+633#n生命+16964#n破甲+316#n防御+316,0,12,, 24358560284043467,7917888, --203,2,3,250_30,1_1203;2_32232;3_601;4_601,,,[00DAFF]晋升·叁[-]额外增加属性:#n攻击+1203#n生命+32232#n破甲+601#n防御+601,0,15,, 24358663364053196,9490755, --204,2,4,300_30,1_2058;2_55135;3_1029;4_1029,,,[00DAFF]晋升·肆[-]额外增加属性:#n攻击+2058#n生命+55135#n破甲+1029#n防御+1029,0,18,, 24358766444062925,11063622, --205,2,5,350_30,1_3340;2_89488;3_1670;4_1670,,,[00DAFF]晋升·伍[-]额外增加属性:#n攻击+3340#n生命+89488#n破甲+1670#n防御+1670,0,21,, 24358869524072654,12636489, --206,2,6,400_30,1_5263;2_141019;3_2631;4_2631,,,[00DAFF]晋升·陆[-]额外增加属性:#n攻击+5263#n生命+141019#n破甲+2631#n防御+2631,0,24,, 24358972604082383,14209356, --207,2,7,450_30,1_8149;2_218314;3_4074;4_4074,,,[00DAFF]晋升·柒[-]额外增加属性:#n攻击+8149#n生命+218314#n破甲+4074#n防御+4074,0,27,, 24359027278678224,184654, --208,2,8,,1_12476;2_334257;3_6238;4_6238,,,[00DAFF]晋升·捌[-]额外增加属性:#n攻击+12476#n生命+334257#n破甲+6238#n防御+6238,1,,, 23011473125281068,53535, --300,3,0,2,1_0;2_0;3_0;4_0,,,#n[00DAFF]晋升器灵可以获得大量额外基础属性[-],0,,, 24359098334588205,5296464, --301,3,1,3,1_316;2_8482;3_158;4_158,,,[00DAFF]晋升·壹[-]额外增加属性:#n攻击+316#n生命+8482#n破甲+158#n防御+158,0,10,, 24359165142256942,6869330, --302,3,2,4,1_791;2_21205;3_395;4_395,,,[00DAFF]晋升·贰[-]额外增加属性:#n攻击+791#n生命+21205#n破甲+395#n防御+395,0,13,, 24359233861217583,8442196, --303,3,3,5,1_1503;2_40291;3_751;4_751,,,[00DAFF]晋升·叁[-]额外增加属性:#n攻击+1503#n生命+40291#n破甲+751#n防御+751,0,16,, 24359305387478320,10015062, --304,3,4,6,1_2572;2_68919;3_1286;4_1286,,,[00DAFF]晋升·肆[-]额外增加属性:#n攻击+2572#n生命+68919#n破甲+1286#n防御+1286,0,19,, 24359374100933937,11587928, --305,3,5,7,1_4175;2_111860;3_2087;4_2087,,,[00DAFF]晋升·伍[-]额外增加属性:#n攻击+4175#n生命+111860#n破甲+2087#n防御+2087,0,22,, 24359442769300786,13160794, --306,3,6,8,1_6579;2_176273;3_3289;4_3289,,,[00DAFF]晋升·陆[-]额外增加属性:#n攻击+6579#n生命+176273#n破甲+3289#n防御+3289,0,25,, 24359512597916979,14733660, --307,3,7,9,1_10186;2_272893;3_5093;4_5093,,,[00DAFF]晋升·柒[-]额外增加属性:#n攻击+10186#n生命+272893#n破甲+5093#n防御+5093,0,28,, 23711724167564596,184669, --308,3,8,,1_15596;2_417822;3_7798;4_7798,,,[00DAFF]晋升·捌[-]额外增加属性:#n攻击+15596#n生命+417822#n破甲+7798#n防御+7798,1,,, } local L_MainKeyDic = { [100]=1,[101]=2,[102]=3,[103]=4,[104]=5,[105]=6,[106]=7,[107]=8,[108]=9,[200]=10,[201]=11,[202]=12,[203]=13,[204]=14,[205]=15, [206]=16,[207]=17,[208]=18,[300]=19,[301]=20,[302]=21,[303]=22,[304]=23,[305]=24,[306]=25,[307]=26,[308]=27,} local L_NamesByNum = { Id = 1, Type = 2, Level = 3, IfMax = 9, NeedLevel = 10, } local L_NamesByString = { NeedItem = 4, Attribute = 5, PerAttribute = 6, Skill = 7, MaxTimes = 8, } local L_ColNameIndexs = { Id = 0, Type = 1, Level = 2, NeedItem = 3, Attribute = 4, PerAttribute = 5, Skill = 6, MaxTimes = 7, IfMax = 8, NeedLevel = 9, } --local L_ColumnUseBitCount = {10,3,5,17,17,2,2,17,2,6,} --local L_ColumnList = {1,1,1,1,1,1,1,2,2,2,} --local L_ShiftDataList = {0,10,13,18,35,52,54,0,17,19,} --local L_AndDataList = {511,3,15,65535,65535,1,1,65535,1,31,} local L_ColumnShiftAndList = {1,0,511,1,10,3,1,13,15,1,18,65535,1,35,65535,1,52,1,1,54,1,2,0,65535,2,17,1,2,19,31,} local L_ColNum = 10; local L_UseDataK = setmetatable({ },{ __mode = 'k'}); local L_UseDataV = setmetatable({ },{ __mode = 'v'}); local L_UseDataRow = setmetatable({ },{ __mode = 'v'}); local L_IsCache = false; local mt = {} local function GetData(row, column) local startIndex = (column - 1) * 3 local _compressData = L_CompressData[(row - 1)*L_CompressMaxColumn+L_ColumnShiftAndList[startIndex + 1]] local _tempData = _compressData >> L_ColumnShiftAndList[startIndex + 2] local _data = _tempData & L_ColumnShiftAndList[startIndex + 3] local _andSign = L_ColumnShiftAndList[startIndex + 3] + 1 local _isMinus = (_andSign & _tempData) == _andSign return _isMinus and -_data or _data; end mt.__index = function (t,key) local _key = L_UseDataK[t]; local _row = L_MainKeyDic[_key]; local _column = L_NamesByNum[key]; if _column ~= nil then if L_IsCache then local _data = L_UseDataRow[_row * L_ColNum + _column] if not _data then _data = GetData(_row, _column) L_UseDataRow[_row * L_ColNum + _column] = _data end return _data else return GetData(_row, _column) end end _column = L_NamesByString[key] if _column ~= nil then return StringDefines[GetData(_row, _column)] end if string.find(key, '_') then local _newKey = string.gsub(key, '_', '') _column = L_NamesByString[_newKey] if _column ~= nil then return GetData(_row, _column) end end if key ~= '_OnCopyAfter_' then return end end local M = { _CompressData_ = L_CompressData, _ColumnShiftAndList_ = L_ColumnShiftAndList, _CompressMaxColumn_ = L_CompressMaxColumn, _ColumnNameIndexs_ = L_ColNameIndexs, Count = 27 } function M:Foreach(func) for i=1,M.Count do local _key = GetData(i, 1) func(_key, M[_key]) end end function M:ForeachCanBreak(func) for i = 1,M.Count do local _key = GetData(i, 1) if func(_key, M[_key]) then break end end end function M:GetByIndex(index) return M[GetData(index, 1)]; end function M:IsContainKey(key) return not(not L_MainKeyDic[key]); end function M:SetIsCache(isCh) L_IsCache = isCh; end setmetatable(M, {__index = function(t, key) if not L_MainKeyDic[key] then return; end local _t = L_UseDataV[key]; if not _t then _t = setmetatable({}, mt); L_UseDataV[key] = _t; L_UseDataK[_t] = key; end return _t end}) return M