#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class iTweenWrap { public static void __Register(RealStatePtr L) { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(iTween); Utils.BeginObjectRegister(type, L, translator, 0, 0, 10, 10); Utils.RegisterFunc(L, Utils.GETTER_IDX, "id", _g_get_id); Utils.RegisterFunc(L, Utils.GETTER_IDX, "type", _g_get_type); Utils.RegisterFunc(L, Utils.GETTER_IDX, "method", _g_get_method); Utils.RegisterFunc(L, Utils.GETTER_IDX, "easeType", _g_get_easeType); Utils.RegisterFunc(L, Utils.GETTER_IDX, "time", _g_get_time); Utils.RegisterFunc(L, Utils.GETTER_IDX, "delay", _g_get_delay); Utils.RegisterFunc(L, Utils.GETTER_IDX, "loopType", _g_get_loopType); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isRunning", _g_get_isRunning); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isPaused", _g_get_isPaused); Utils.RegisterFunc(L, Utils.GETTER_IDX, "_name", _g_get__name); Utils.RegisterFunc(L, Utils.SETTER_IDX, "id", _s_set_id); Utils.RegisterFunc(L, Utils.SETTER_IDX, "type", _s_set_type); Utils.RegisterFunc(L, Utils.SETTER_IDX, "method", _s_set_method); Utils.RegisterFunc(L, Utils.SETTER_IDX, "easeType", _s_set_easeType); Utils.RegisterFunc(L, Utils.SETTER_IDX, "time", _s_set_time); Utils.RegisterFunc(L, Utils.SETTER_IDX, "delay", _s_set_delay); Utils.RegisterFunc(L, Utils.SETTER_IDX, "loopType", _s_set_loopType); Utils.RegisterFunc(L, Utils.SETTER_IDX, "isRunning", _s_set_isRunning); Utils.RegisterFunc(L, Utils.SETTER_IDX, "isPaused", _s_set_isPaused); Utils.RegisterFunc(L, Utils.SETTER_IDX, "_name", _s_set__name); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 59, 1, 1); Utils.RegisterFunc(L, Utils.CLS_IDX, "Init", _m_Init_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ValueTo", _m_ValueTo_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "FadeFrom", _m_FadeFrom_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "FadeTo", _m_FadeTo_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ColorFrom", _m_ColorFrom_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ColorTo", _m_ColorTo_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "AudioFrom", _m_AudioFrom_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "AudioTo", _m_AudioTo_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Stab", _m_Stab_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LookFrom", _m_LookFrom_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LookTo", _m_LookTo_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveTo", _m_MoveTo_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveFrom", _m_MoveFrom_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveAdd", _m_MoveAdd_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveBy", _m_MoveBy_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ScaleTo", _m_ScaleTo_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ScaleFrom", _m_ScaleFrom_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ScaleAdd", _m_ScaleAdd_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ScaleBy", _m_ScaleBy_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateTo", _m_RotateTo_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateFrom", _m_RotateFrom_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateAdd", _m_RotateAdd_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateBy", _m_RotateBy_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ShakePosition", _m_ShakePosition_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ShakeScale", _m_ShakeScale_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ShakeRotation", _m_ShakeRotation_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "PunchPosition", _m_PunchPosition_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "PunchRotation", _m_PunchRotation_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "PunchScale", _m_PunchScale_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "RectUpdate", _m_RectUpdate_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Vector3Update", _m_Vector3Update_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Vector2Update", _m_Vector2Update_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "FloatUpdate", _m_FloatUpdate_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "FadeUpdate", _m_FadeUpdate_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ColorUpdate", _m_ColorUpdate_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "AudioUpdate", _m_AudioUpdate_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateUpdate", _m_RotateUpdate_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ScaleUpdate", _m_ScaleUpdate_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveUpdate", _m_MoveUpdate_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LookUpdate", _m_LookUpdate_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "PathLength", _m_PathLength_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "PutOnPath", _m_PutOnPath_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "PointOnPath", _m_PointOnPath_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawLine", _m_DrawLine_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawLineGizmos", _m_DrawLineGizmos_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawLineHandles", _m_DrawLineHandles_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawPath", _m_DrawPath_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawPathGizmos", _m_DrawPathGizmos_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawPathHandles", _m_DrawPathHandles_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Resume", _m_Resume_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Pause", _m_Pause_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Count", _m_Count_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Stop", _m_Stop_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "StopByName", _m_StopByName_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Hash", _m_Hash_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "PathControlPointGenerator", _m_PathControlPointGenerator_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "PathControlPointGeneratorA", _m_PathControlPointGeneratorA_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Interp", _m_Interp_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "tweens", _g_get_tweens); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "tweens", _s_set_tweens); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "iTween does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); iTween.Init( _target ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ValueTo_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.ValueTo( _target, _args ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FadeFrom_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); float _alpha = (float)LuaAPI.lua_tonumber(L, 2); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.FadeFrom( _target, _alpha, _time ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.FadeFrom( _target, _args ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.FadeFrom!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FadeTo_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); float _alpha = (float)LuaAPI.lua_tonumber(L, 2); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.FadeTo( _target, _alpha, _time ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.FadeTo( _target, _args ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.FadeTo!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ColorFrom_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.ColorFrom( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Color _color;translator.Get(L, 2, out _color); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.ColorFrom( _target, _color, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.ColorFrom!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ColorTo_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.ColorTo( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Color _color;translator.Get(L, 2, out _color); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.ColorTo( _target, _color, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.ColorTo!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AudioFrom_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); float _volume = (float)LuaAPI.lua_tonumber(L, 2); float _pitch = (float)LuaAPI.lua_tonumber(L, 3); float _time = (float)LuaAPI.lua_tonumber(L, 4); iTween.AudioFrom( _target, _volume, _pitch, _time ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.AudioFrom( _target, _args ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.AudioFrom!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AudioTo_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); float _volume = (float)LuaAPI.lua_tonumber(L, 2); float _pitch = (float)LuaAPI.lua_tonumber(L, 3); float _time = (float)LuaAPI.lua_tonumber(L, 4); iTween.AudioTo( _target, _volume, _pitch, _time ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.AudioTo( _target, _args ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.AudioTo!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Stab_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.Stab( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.AudioClip _audioclip = (UnityEngine.AudioClip)translator.GetObject(L, 2, typeof(UnityEngine.AudioClip)); float _delay = (float)LuaAPI.lua_tonumber(L, 3); iTween.Stab( _target, _audioclip, _delay ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.Stab!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LookFrom_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.LookFrom( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _looktarget;translator.Get(L, 2, out _looktarget); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.LookFrom( _target, _looktarget, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.LookFrom!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LookTo_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.LookTo( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _looktarget;translator.Get(L, 2, out _looktarget); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.LookTo( _target, _looktarget, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.LookTo!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MoveTo_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.MoveTo( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.MoveTo( _target, _position, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.MoveTo!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MoveFrom_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.MoveFrom( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.MoveFrom( _target, _position, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.MoveFrom!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MoveAdd_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.MoveAdd( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.MoveAdd( _target, _amount, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.MoveAdd!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MoveBy_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.MoveBy( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.MoveBy( _target, _amount, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.MoveBy!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ScaleTo_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.ScaleTo( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _scale;translator.Get(L, 2, out _scale); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.ScaleTo( _target, _scale, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.ScaleTo!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ScaleFrom_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.ScaleFrom( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _scale;translator.Get(L, 2, out _scale); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.ScaleFrom( _target, _scale, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.ScaleFrom!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ScaleAdd_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.ScaleAdd( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.ScaleAdd( _target, _amount, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.ScaleAdd!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ScaleBy_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.ScaleBy( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.ScaleBy( _target, _amount, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.ScaleBy!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RotateTo_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.RotateTo( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _rotation;translator.Get(L, 2, out _rotation); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.RotateTo( _target, _rotation, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.RotateTo!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RotateFrom_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.RotateFrom( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _rotation;translator.Get(L, 2, out _rotation); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.RotateFrom( _target, _rotation, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.RotateFrom!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RotateAdd_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.RotateAdd( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.RotateAdd( _target, _amount, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.RotateAdd!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RotateBy_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.RotateBy( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.RotateBy( _target, _amount, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.RotateBy!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShakePosition_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.ShakePosition( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.ShakePosition( _target, _amount, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.ShakePosition!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShakeScale_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.ShakeScale( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.ShakeScale( _target, _amount, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.ShakeScale!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShakeRotation_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.ShakeRotation( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.ShakeRotation( _target, _amount, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.ShakeRotation!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PunchPosition_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.PunchPosition( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.PunchPosition( _target, _amount, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.PunchPosition!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PunchRotation_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.PunchRotation( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.PunchRotation( _target, _amount, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.PunchRotation!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PunchScale_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.PunchScale( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.PunchScale( _target, _amount, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.PunchScale!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RectUpdate_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Rect _currentValue;translator.Get(L, 1, out _currentValue); UnityEngine.Rect _targetValue;translator.Get(L, 2, out _targetValue); float _speed = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Rect gen_ret = iTween.RectUpdate( _currentValue, _targetValue, _speed ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Vector3Update_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Vector3 _currentValue;translator.Get(L, 1, out _currentValue); UnityEngine.Vector3 _targetValue;translator.Get(L, 2, out _targetValue); float _speed = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Vector3 gen_ret = iTween.Vector3Update( _currentValue, _targetValue, _speed ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Vector2Update_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Vector2 _currentValue;translator.Get(L, 1, out _currentValue); UnityEngine.Vector2 _targetValue;translator.Get(L, 2, out _targetValue); float _speed = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Vector2 gen_ret = iTween.Vector2Update( _currentValue, _targetValue, _speed ); translator.PushUnityEngineVector2(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FloatUpdate_xlua_st_(RealStatePtr L) { try { { float _currentValue = (float)LuaAPI.lua_tonumber(L, 1); float _targetValue = (float)LuaAPI.lua_tonumber(L, 2); float _speed = (float)LuaAPI.lua_tonumber(L, 3); float gen_ret = iTween.FloatUpdate( _currentValue, _targetValue, _speed ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FadeUpdate_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); float _alpha = (float)LuaAPI.lua_tonumber(L, 2); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.FadeUpdate( _target, _alpha, _time ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.FadeUpdate( _target, _args ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.FadeUpdate!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ColorUpdate_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.ColorUpdate( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Color _color;translator.Get(L, 2, out _color); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.ColorUpdate( _target, _color, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.ColorUpdate!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AudioUpdate_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); float _volume = (float)LuaAPI.lua_tonumber(L, 2); float _pitch = (float)LuaAPI.lua_tonumber(L, 3); float _time = (float)LuaAPI.lua_tonumber(L, 4); iTween.AudioUpdate( _target, _volume, _pitch, _time ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.AudioUpdate( _target, _args ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.AudioUpdate!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RotateUpdate_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.RotateUpdate( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _rotation;translator.Get(L, 2, out _rotation); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.RotateUpdate( _target, _rotation, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.RotateUpdate!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ScaleUpdate_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.ScaleUpdate( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _scale;translator.Get(L, 2, out _scale); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.ScaleUpdate( _target, _scale, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.ScaleUpdate!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MoveUpdate_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.MoveUpdate( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.MoveUpdate( _target, _position, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.MoveUpdate!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LookUpdate_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable)); iTween.LookUpdate( _target, _args ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 _looktarget;translator.Get(L, 2, out _looktarget); float _time = (float)LuaAPI.lua_tonumber(L, 3); iTween.LookUpdate( _target, _looktarget, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.LookUpdate!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PathLength_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[])); float gen_ret = iTween.PathLength( _path ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); float gen_ret = iTween.PathLength( _path ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.PathLength!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PutOnPath_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 2, typeof(UnityEngine.Vector3[])); float _percent = (float)LuaAPI.lua_tonumber(L, 3); iTween.PutOnPath( _target, _path, _percent ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.Transform _target = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform)); UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 2, typeof(UnityEngine.Vector3[])); float _percent = (float)LuaAPI.lua_tonumber(L, 3); iTween.PutOnPath( _target, _path, _percent ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 2, typeof(UnityEngine.Transform[])); float _percent = (float)LuaAPI.lua_tonumber(L, 3); iTween.PutOnPath( _target, _path, _percent ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.Transform _target = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform)); UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 2, typeof(UnityEngine.Transform[])); float _percent = (float)LuaAPI.lua_tonumber(L, 3); iTween.PutOnPath( _target, _path, _percent ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.PutOnPath!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PointOnPath_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[])); float _percent = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Vector3 gen_ret = iTween.PointOnPath( _path, _percent ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); float _percent = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Vector3 gen_ret = iTween.PointOnPath( _path, _percent ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.PointOnPath!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DrawLine_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Vector3[] _line = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); iTween.DrawLine( _line ); return 0; } if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Transform[] _line = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[])); iTween.DrawLine( _line ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Vector3[] _line = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); UnityEngine.Color _color;translator.Get(L, 2, out _color); iTween.DrawLine( _line, _color ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Transform[] _line = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[])); UnityEngine.Color _color;translator.Get(L, 2, out _color); iTween.DrawLine( _line, _color ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.DrawLine!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DrawLineGizmos_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Vector3[] _line = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); iTween.DrawLineGizmos( _line ); return 0; } if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Transform[] _line = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[])); iTween.DrawLineGizmos( _line ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Vector3[] _line = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); UnityEngine.Color _color;translator.Get(L, 2, out _color); iTween.DrawLineGizmos( _line, _color ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Transform[] _line = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[])); UnityEngine.Color _color;translator.Get(L, 2, out _color); iTween.DrawLineGizmos( _line, _color ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.DrawLineGizmos!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DrawLineHandles_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Vector3[] _line = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); iTween.DrawLineHandles( _line ); return 0; } if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Transform[] _line = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[])); iTween.DrawLineHandles( _line ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Vector3[] _line = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); UnityEngine.Color _color;translator.Get(L, 2, out _color); iTween.DrawLineHandles( _line, _color ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Transform[] _line = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[])); UnityEngine.Color _color;translator.Get(L, 2, out _color); iTween.DrawLineHandles( _line, _color ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.DrawLineHandles!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DrawPath_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); iTween.DrawPath( _path ); return 0; } if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[])); iTween.DrawPath( _path ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); UnityEngine.Color _color;translator.Get(L, 2, out _color); iTween.DrawPath( _path, _color ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[])); UnityEngine.Color _color;translator.Get(L, 2, out _color); iTween.DrawPath( _path, _color ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.DrawPath!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DrawPathGizmos_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); iTween.DrawPathGizmos( _path ); return 0; } if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[])); iTween.DrawPathGizmos( _path ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); UnityEngine.Color _color;translator.Get(L, 2, out _color); iTween.DrawPathGizmos( _path, _color ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[])); UnityEngine.Color _color;translator.Get(L, 2, out _color); iTween.DrawPathGizmos( _path, _color ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.DrawPathGizmos!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DrawPathHandles_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); iTween.DrawPathHandles( _path ); return 0; } if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[])); iTween.DrawPathHandles( _path ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); UnityEngine.Color _color;translator.Get(L, 2, out _color); iTween.DrawPathHandles( _path, _color ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)) { UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[])); UnityEngine.Color _color;translator.Get(L, 2, out _color); iTween.DrawPathHandles( _path, _color ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.DrawPathHandles!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Resume_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 0) { iTween.Resume( ); return 0; } if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); iTween.Resume( _target ); return 0; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _type = LuaAPI.lua_tostring(L, 1); iTween.Resume( _type ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); bool _includechildren = LuaAPI.lua_toboolean(L, 2); iTween.Resume( _target, _includechildren ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _type = LuaAPI.lua_tostring(L, 2); iTween.Resume( _target, _type ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _type = LuaAPI.lua_tostring(L, 2); bool _includechildren = LuaAPI.lua_toboolean(L, 3); iTween.Resume( _target, _type, _includechildren ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.Resume!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Pause_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 0) { iTween.Pause( ); return 0; } if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); iTween.Pause( _target ); return 0; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _type = LuaAPI.lua_tostring(L, 1); iTween.Pause( _type ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); bool _includechildren = LuaAPI.lua_toboolean(L, 2); iTween.Pause( _target, _includechildren ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _type = LuaAPI.lua_tostring(L, 2); iTween.Pause( _target, _type ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _type = LuaAPI.lua_tostring(L, 2); bool _includechildren = LuaAPI.lua_toboolean(L, 3); iTween.Pause( _target, _type, _includechildren ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.Pause!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Count_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 0) { int gen_ret = iTween.Count( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _type = LuaAPI.lua_tostring(L, 1); int gen_ret = iTween.Count( _type ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); int gen_ret = iTween.Count( _target ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _type = LuaAPI.lua_tostring(L, 2); int gen_ret = iTween.Count( _target, _type ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.Count!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Stop_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 0) { iTween.Stop( ); return 0; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _type = LuaAPI.lua_tostring(L, 1); iTween.Stop( _type ); return 0; } if(gen_param_count == 1&& translator.Assignable(L, 1)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); iTween.Stop( _target ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); bool _includechildren = LuaAPI.lua_toboolean(L, 2); iTween.Stop( _target, _includechildren ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _type = LuaAPI.lua_tostring(L, 2); iTween.Stop( _target, _type ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _type = LuaAPI.lua_tostring(L, 2); bool _includechildren = LuaAPI.lua_toboolean(L, 3); iTween.Stop( _target, _type, _includechildren ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.Stop!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_StopByName_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 1); iTween.StopByName( _name ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _name = LuaAPI.lua_tostring(L, 2); iTween.StopByName( _target, _name ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _name = LuaAPI.lua_tostring(L, 2); bool _includechildren = LuaAPI.lua_toboolean(L, 3); iTween.StopByName( _target, _name, _includechildren ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to iTween.StopByName!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Hash_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { object[] _args = translator.GetParams(L, 1); System.Collections.Hashtable gen_ret = iTween.Hash( _args ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PathControlPointGenerator_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Vector3[] _path = translator.GetParams(L, 1); UnityEngine.Vector3[] gen_ret = iTween.PathControlPointGenerator( _path ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PathControlPointGeneratorA_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); UnityEngine.Vector3[] gen_ret = iTween.PathControlPointGeneratorA( _path ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Interp_xlua_st_(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Vector3[] _pts = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[])); float _t = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Vector3 gen_ret = iTween.Interp( _pts, _t ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_tweens(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); translator.Push(L, iTween.tweens); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_id(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.id); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_type(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.type); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_method(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.method); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_easeType(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.easeType); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_time(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.time); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_delay(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.delay); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_loopType(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.loopType); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isRunning(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isRunning); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isPaused(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isPaused); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get__name(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked._name); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_tweens(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween.tweens = (System.Collections.Generic.List)translator.GetObject(L, 1, typeof(System.Collections.Generic.List)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_id(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); gen_to_be_invoked.id = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_type(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); gen_to_be_invoked.type = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_method(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); gen_to_be_invoked.method = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_easeType(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); iTween.EaseType gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (iTween.EaseType)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value); gen_to_be_invoked.easeType = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_time(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); gen_to_be_invoked.time = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_delay(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); gen_to_be_invoked.delay = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_loopType(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); iTween.LoopType gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (iTween.LoopType)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value); gen_to_be_invoked.loopType = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_isRunning(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); gen_to_be_invoked.isRunning = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_isPaused(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); gen_to_be_invoked.isPaused = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set__name(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1); gen_to_be_invoked._name = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }