#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UIShandowPlaneWrap { public static void __Register(RealStatePtr L) { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UIShandowPlane); Utils.BeginObjectRegister(type, L, translator, 0, 3, 1, 1); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetShandow", _m_SetShandow); Utils.RegisterFunc(L, Utils.METHOD_IDX, "DelShandow", _m_DelShandow); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RealseMat", _m_RealseMat); Utils.RegisterFunc(L, Utils.GETTER_IDX, "ShandowCast_NotReciver", _g_get_ShandowCast_NotReciver); Utils.RegisterFunc(L, Utils.SETTER_IDX, "ShandowCast_NotReciver", _s_set_ShandowCast_NotReciver); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { UIShandowPlane gen_ret = new UIShandowPlane(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UIShandowPlane constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetShandow(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UIShandowPlane gen_to_be_invoked = (UIShandowPlane)translator.FastGetCSObj(L, 1); { Thousandto.GameUI.Form.UIRoleSkinCompoent _roleCmp = (Thousandto.GameUI.Form.UIRoleSkinCompoent)translator.GetObject(L, 2, typeof(Thousandto.GameUI.Form.UIRoleSkinCompoent)); gen_to_be_invoked.SetShandow( _roleCmp ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DelShandow(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UIShandowPlane gen_to_be_invoked = (UIShandowPlane)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.DelShandow( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RealseMat(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UIShandowPlane gen_to_be_invoked = (UIShandowPlane)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.RealseMat( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_ShandowCast_NotReciver(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UIShandowPlane gen_to_be_invoked = (UIShandowPlane)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.ShandowCast_NotReciver); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_ShandowCast_NotReciver(RealStatePtr L) { try { ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L); UIShandowPlane gen_to_be_invoked = (UIShandowPlane)translator.FastGetCSObj(L, 1); gen_to_be_invoked.ShandowCast_NotReciver = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }