//**********************************************// //作者:#李云峰# //日期:#2015.07.14# //简述:#管理ICON的脚本# //*********************************************// using UnityEngine; using System.Collections; using Thousandto.Code.Center; using Thousandto.Plugins.Common; namespace Thousandto.GameUI.Form { /// /// 使用此类,其所属gameobject子对象必须有Icon /// public class UIIcon : UIIconBase { #region//虚函数 protected override UISprite OnLoadIconSprite() { var iconTrans = transform.Find("Icon"); if (iconTrans != null) return iconTrans.GetComponent(); else return transform.GetComponent(); } #endregion } }