Shader "Ares/Skybox/Skybox" { Properties { _Color( "Tint Color", Color ) = ( 1.0, 1.0, 1.0, 1.0 ) _ColorMultiplier("Color Multipler",range(0,2)) = 1 _MainTex( "Base( RGB )", 2D ) = "white" {} _FogFactor("Fog Factor",Range(0,1)) = 0 } SubShader { Tags { "Queue" = "Background" "GonbestBloomType"="BloomMask"} //LOD 100 Lighting Off ZTest LEqual ZWrite On Cull Back UsePass "Gonbest/Legacy/SkyHelper/SKYBOX" } Fallback "Gonbest/FallBack/FBNothing" }