Shader "Ares/Animation/AlphaScrollingTwoUV" { Properties { _Color( "Tint Color", Color ) = (1, 1, 1, 1) _ColorMultiplier("Color Multipler",range(0,10)) = 1 _MainTex( "Texture 1", 2D ) = "(0,0,0,0)" {} _DetailTex( "Texture 2", 2D ) = "(0,0,0,0)" {} _ScrollSpeed ("Tex1(x,y),Tex2(z,w)", Vector) = (2,2,2,2) _UseClip("UseClip",float) = 0 _ClipRect("ClipRect",Vector)= (-50000,-50000,50000,50000) } SubShader { Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" "GonbestBloomType"="BloomMask"} UsePass "Gonbest/Legacy/ScrollUVHelper/TWO&BLEND" } Fallback "Gonbest/FallBack/FBNothing" }