%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: mount_035 m_Shader: {fileID: 4800000, guid: 28c1df99ab52cba4e983bdcfdbe6ba75, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BloomTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 4ed0b2c3b554c3f43bf883b854d44a2e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EnvCube: m_Texture: {fileID: 8900000, guid: c01b9a19f5eecef4dbae398c0852dd6a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _FlowTex: m_Texture: {fileID: 2800000, guid: 63fa7c1766417c24ab3f9562cb86af7d, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 9070b1254ec29a346871e0aa0ff6021c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskTex: m_Texture: {fileID: 2800000, guid: 2a26eaa1417f7814baa9bbdd1c9994d3, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicTex: m_Texture: {fileID: 2800000, guid: 335813ded1d909c40a5ba8dd0b19665a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _BloomFactor: 0 - _BumpScale: 0.28 - _ColorMultiplier: 1.3 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvCubeMipLevel: 40.2 - _EnvDiffPower: 0 - _EnvSpecPower: 0.3 - _FlashSpeed: 1 - _FlowSpeed: 10 - _FlowStrength: 1 - _FlowTileCount: 1 - _FlowType: 0 - _FlowUseUV2: 0 - _GlossMapScale: 1 - _Glossiness: 0.713 - _GlossyReflections: 1 - _ISUI: 0 - _Metallic: 1 - _Mode: 0 - _OA: 0.456 - _OcclusionStrength: 1 - _Parallax: 0.02 - _SmoothnessTextureChannel: 0 - _SpecPower: 0.68 - _SpecularHighlights: 1 - _SrcBlend: 1 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 0.8301887, g: 0.8301887, b: 0.8301887, a: 1} - _DiffuseColor: {r: 0.8584906, g: 0.8584906, b: 0.8584906, a: 0.7} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _FillInLightColor: {r: 0.6132076, g: 0.2494585, b: 0.24586153, a: 1} - _FillInLightPos: {r: 0, g: 0, b: -420, a: 12} - _FlashColor: {r: 1, g: 1, b: 1, a: 1} - _FlowColor: {r: 1, g: 0.66210085, b: 0.2971698, a: 1} - _FlowColor2: {r: 1, g: 0.44897962, b: 0, a: 1} - _LogicColor: {r: 1, g: 1, b: 1, a: 1} - _MainLightColor: {r: 0.764151, g: 0.764151, b: 0.764151, a: 1} - _MainLightPos: {r: 50, g: 200, b: 500, a: 2.94} - _SSSColor: {r: 0, g: 0, b: 0, a: 0}