using Sirenix.Utilities.Editor; using System; using UnityEngine; using Sirenix.OdinInspector.Editor; using Sirenix.OdinInspector; using System.Collections.Generic; using System.IO; using UnityEditor; using DLLComplierEditor; using Thousandto.Package; namespace Thousandto.DaleSpeace { public class GuideTable : EditorWindow { List ConfigVer = new List(); public GuideTable() { var basePath = "../../Gamedata"; if (Directory.Exists(basePath)) { DirectoryInfo theFolder = new DirectoryInfo(basePath); DirectoryInfo[] files = theFolder.GetDirectories(); foreach (var item in files) { if (item.Name.IndexOf("Config") == -1) continue; ConfigVer.Add(item.Name); } } } [DetailedInfoBox("----点击查看使用详情----", "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ")] [ShowInInspector, DisplayAsString, PropertyOrder(-1)] public string CurrentTime { get { GUIHelper.RequestRepaint(); return DateTime.Now.ToString(); } } [BoxGroup("选择配置的对应版本", true, false, 0)] [ValueDropdown("ConfigVer")] public string ConfigVers = "Config"; [HorizontalGroup("one")] [Button("普通导表", 30)] private void Guide() { Main.ExecuteCfg(BuildTarget.Android, string.Empty, string.Empty); } [GUIColor(1f, 0.2f, 0.08f)] [HorizontalGroup("one")] [Button("快速导表", 30)] private void QuickGuide() { Main.ExecuteCfg(BuildTarget.Android, string.Empty, string.Empty, false, true); } [GUIColor(0.3f, 0.6f, 0.4f)] [HorizontalGroup("one")] [Button("单张导表", 30)] private void GuideOne() { var selectPath = EditorUtility.OpenFilePanel("选择导出的配置表", "", "*"); if (!string.IsNullOrEmpty(selectPath)) { if (!selectPath.EndsWith(".xlsx")) { Debug.LogError("请选择正确的.xlsx文件"); return; } Main.ExecuteSingleCfg(selectPath); } } } }