using System; using System.Collections.Generic; using System.Text; namespace Thousandto.Code.Logic { /// <summary> /// 整体游戏状态的ID /// </summary> public enum GameStateId { None = -1, AppUpdateCheck = 0, //更新检测 Login, //登陆,创建角色,选择角色 SceneLoading, //场景加载 World, //世界状态 Reservered, //保留 PreLoad, //资源预加载 RetToLogin, //返回到Login RetToUpdate, //返回到Update Count } }