using System.Collections.Generic; using Thousandto.Plugins.Common; using Thousandto.Code.Logic.Network; namespace MSG_GodWeapon { public partial class godWeaponInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : groupId = ProtoBufUtils.ReadInt32(ref readPos); break; case 2 : curLevel = ProtoBufUtils.ReadInt32(ref readPos); break; case 3 : quality = ProtoBufUtils.ReadInt32(ref readPos); break; case 4 : prss = ProtoBufUtils.ReadInt32(ref readPos); break; case 5 : if(modelid == null) { modelid = new List(); } modelid.Add(ProtoBufUtils.ReadInt32(ref readPos)); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteInt32(1,groupId); ProtoBufUtils.WriteInt32(2,curLevel); ProtoBufUtils.WriteInt32(3,quality); ProtoBufUtils.WriteInt32(4,prss); for (int i = 0; i < modelid.Count; i++) { ProtoBufUtils.WriteInt32(5,modelid[i]); } ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { groupId = 0; curLevel = 0; quality = 0; prss = 0; if(modelid != null) { modelid.Clear(); } } public int groupId; public int curLevel; public int quality; public int prss; public List modelid = new List(); } public partial class ReqGodWeaponInit : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 177201; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { } } public partial class ResGodWeaponInit : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResGodWeaponInit(this); } public const uint MsgID = 177101; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(info == null) { info = new List(); } info.Add(new godWeaponInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); info[info.Count - 1].ReadMessage(ref readPos, totalCount); break; case 2: headPartId = ProtoBufUtils.ReadInt32(ref readPos); break; case 3: bodyPartId = ProtoBufUtils.ReadInt32(ref readPos); break; case 4: vfxPartId = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { if(info != null) { info.Clear(); } headPartId = 0; bodyPartId = 0; vfxPartId = 0; } public List info = new List(); public int headPartId; public int bodyPartId; public int vfxPartId; } public partial class ReqGodWeaponLevelUp : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 177202; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteInt32(1,groupId); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { groupId = 0; } public int groupId; } public partial class ResGodWeaponLevelUp : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResGodWeaponLevelUp(this); } public const uint MsgID = 177102; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: groupId = ProtoBufUtils.ReadInt32(ref readPos); break; case 2: curLevel = ProtoBufUtils.ReadInt32(ref readPos); break; case 3: prss = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { groupId = 0; curLevel = 0; prss = 0; } public int groupId; public int curLevel; public int prss; } public partial class ReqGodWeaponQualityUp : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 177203; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteInt32(1,groupId); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { groupId = 0; } public int groupId; } public partial class ResGodWeaponQualityUp : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResGodWeaponQualityUp(this); } public const uint MsgID = 177103; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: groupId = ProtoBufUtils.ReadInt32(ref readPos); break; case 2: quality = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { groupId = 0; quality = 0; } public int groupId; public int quality; } public partial class ReqGodWeaponEquipPartOrActive : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 177204; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteInt32(1,groupId); ProtoBufUtils.WriteInt32(2,modelId); ProtoBufUtils.WriteInt32(3,type); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { groupId = 0; modelId = 0; type = 0; } public int groupId; public int modelId; public int type; } public partial class ResGodWeaponEquipPartOrActive : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResGodWeaponEquipPartOrActive(this); } public const uint MsgID = 177104; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: groupId = ProtoBufUtils.ReadInt32(ref readPos); break; case 2: modelId = ProtoBufUtils.ReadInt32(ref readPos); break; case 3: type = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { groupId = 0; modelId = 0; type = 0; } public int groupId; public int modelId; public int type; } public partial class ResSceneGodWeaponEquipPart : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResSceneGodWeaponEquipPart(this); } public const uint MsgID = 177105; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: part = ProtoBufUtils.ReadInt32(ref readPos); break; case 2: modelId = ProtoBufUtils.ReadInt32(ref readPos); break; case 3: playerid = ProtoBufUtils.ReadUint64(ref readPos); break; default: break; } } } } public void Clear() { part = 0; modelId = 0; playerid = 0; } public int part; public int modelId; public ulong playerid; } }