using System.Collections.Generic; using Thousandto.Plugins.Common; using Thousandto.Code.Logic.Network; namespace MSG_FallingSky { public partial class FallSkyTaskData : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : taskID = ProtoBufUtils.ReadInt32(ref readPos); break; case 2 : progress = ProtoBufUtils.ReadInt32(ref readPos); break; case 3 : state = ProtoBufUtils.ReadBoolean(ref readPos); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteInt32(1,taskID); ProtoBufUtils.WriteInt32(2,progress); ProtoBufUtils.WriteBoolean(3,state); ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { taskID = 0; progress = 0; state = false; } public int taskID; public int progress; public bool state; } public partial class FallSkyLevelData : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : levelId = ProtoBufUtils.ReadInt32(ref readPos); break; case 2 : isGetfeelReward = ProtoBufUtils.ReadBoolean(ref readPos); break; case 3 : isGetpayReward = ProtoBufUtils.ReadBoolean(ref readPos); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteInt32(1,levelId); ProtoBufUtils.WriteBoolean(2,isGetfeelReward); ProtoBufUtils.WriteBoolean(3,isGetpayReward); ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { levelId = 0; isGetfeelReward = false; isGetpayReward = false; } public int levelId; public bool isGetfeelReward; public bool isGetpayReward; } public partial class ResOnlineFallSkyInfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResOnlineFallSkyInfo(this); } public const uint MsgID = 190101; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: hasPay = ProtoBufUtils.ReadBoolean(ref readPos); break; case 2: if(taskDataList == null) { taskDataList = new List(); } taskDataList.Add(new FallSkyTaskData()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); taskDataList[taskDataList.Count - 1].ReadMessage(ref readPos, totalCount); break; case 3: if(levelDataList == null) { levelDataList = new List(); } levelDataList.Add(new FallSkyLevelData()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); levelDataList[levelDataList.Count - 1].ReadMessage(ref readPos, totalCount); break; case 4: round = ProtoBufUtils.ReadInt32(ref readPos); break; case 5: lastTime = ProtoBufUtils.ReadInt64(ref readPos); break; default: break; } } } } public void Clear() { hasPay = false; if(taskDataList != null) { taskDataList.Clear(); } if(levelDataList != null) { levelDataList.Clear(); } round = 0; lastTime = 0; } public bool hasPay; public List taskDataList = new List(); public List levelDataList = new List(); public int round; public long lastTime; } public partial class ResRefreshFallSkyTask : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResRefreshFallSkyTask(this); } public const uint MsgID = 190102; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(taskData == null) { taskData = new List(); } taskData.Add(new FallSkyTaskData()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); taskData[taskData.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(taskData != null) { taskData.Clear(); } } public List taskData = new List(); } public partial class ResRefreshRechargeState : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResRefreshRechargeState(this); } public const uint MsgID = 190104; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: hasPay = ProtoBufUtils.ReadBoolean(ref readPos); break; default: break; } } } } public void Clear() { hasPay = false; } public bool hasPay; } public partial class ReqGetFallSkyTaskReward : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 190201; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteInt32(1,taskID); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { taskID = 0; } public int taskID; } public partial class ReqGetFallSkyLevelReward : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 190202; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteInt32(1,levelId); ProtoBufUtils.WriteBoolean(2,isFree); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { levelId = 0; isFree = false; } public int levelId; public bool isFree; } public partial class ReqOnekeyGetFallSkyLevelReward : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 190204; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { } } public partial class ResRefreshFallSkyLevel : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResRefreshFallSkyLevel(this); } public const uint MsgID = 190103; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(levelData == null) { levelData = new List(); } levelData.Add(new FallSkyLevelData()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); levelData[levelData.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(levelData != null) { levelData.Clear(); } } public List levelData = new List(); } public partial class ReqOnekeyGetFallSkyTaskReward : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 190205; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { } } }