using System.Collections.Generic; using Thousandto.Plugins.Common; using Thousandto.Code.Logic.Network; namespace MSG_ElementTemple { public partial class battleInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : battleId = ProtoBufUtils.ReadInt32(ref readPos); break; case 2 : occupy = ProtoBufUtils.ReadBoolean(ref readPos); break; case 3 : battleOnlyId = ProtoBufUtils.ReadInt64(ref readPos); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteInt32(1,battleId); ProtoBufUtils.WriteBoolean(2,occupy); ProtoBufUtils.WriteInt64(3,battleOnlyId); ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { battleId = 0; occupy = false; battleOnlyId = 0; } public int battleId; public bool occupy; public long battleOnlyId; } public partial class areaObjectInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : configId = ProtoBufUtils.ReadInt32(ref readPos); break; case 2 : if(battleInfo == null) { battleInfo = new battleInfo(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); battleInfo.ReadMessage(ref readPos, totalCount); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteInt32(1,configId); if(battleInfo != null) { battleInfo.WriteMessage(2); } ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { configId = 0; if(battleInfo != null) { battleInfo.Clear(); } } public int configId; public battleInfo battleInfo; } public partial class battleStateInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : battleState = ProtoBufUtils.ReadInt32(ref readPos); break; case 2 : roleIds = ProtoBufUtils.ReadInt64(ref readPos); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteInt32(1,battleState); ProtoBufUtils.WriteInt64(2,roleIds); ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { battleState = 0; roleIds = 0; } public int battleState; public long roleIds; } public partial class ReqOpenElementTemplePanel : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 171201; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { } } public partial class ResOpenElementTemplePanel : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResOpenElementTemplePanel(this); } public const uint MsgID = 171101; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: countDown = ProtoBufUtils.ReadInt32(ref readPos); break; case 2: enter_time = ProtoBufUtils.ReadInt32(ref readPos); break; case 3: max_time = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { countDown = 0; enter_time = 0; max_time = 0; } public int countDown; public int enter_time; public int max_time; } public partial class ReqContinuedTime : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 171202; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteInt64(1,roleId); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { roleId = 0; } public long roleId; } public partial class ResContinuedTime : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResContinuedTime(this); } public const uint MsgID = 171102; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: roleId = ProtoBufUtils.ReadInt64(ref readPos); break; case 2: engyer = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { roleId = 0; engyer = 0; } public long roleId; public int engyer; } public partial class ResElementTempleMonsterRefreshInfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResElementTempleMonsterRefreshInfo(this); } public const uint MsgID = 171103; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: roleId = ProtoBufUtils.ReadInt64(ref readPos); break; case 2: countDown = ProtoBufUtils.ReadInt32(ref readPos); break; case 3: if(areaInfo == null) { areaInfo = new List<areaObjectInfo>(); } areaInfo.Add(new areaObjectInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); areaInfo[areaInfo.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { roleId = 0; countDown = 0; if(areaInfo != null) { areaInfo.Clear(); } } public long roleId; public int countDown; public List<areaObjectInfo> areaInfo = new List<areaObjectInfo>(); } public partial class ResElementTempleEngyerZero : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResElementTempleEngyerZero(this); } public const uint MsgID = 171104; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: roleId = ProtoBufUtils.ReadInt64(ref readPos); break; default: break; } } } } public void Clear() { roleId = 0; } public long roleId; } public partial class ResBattleChangeState : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResBattleChangeState(this); } public const uint MsgID = 171105; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(battleStateInfo == null) { battleStateInfo = new List<battleStateInfo>(); } battleStateInfo.Add(new battleStateInfo()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); battleStateInfo[battleStateInfo.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(battleStateInfo != null) { battleStateInfo.Clear(); } } public List<battleStateInfo> battleStateInfo = new List<battleStateInfo>(); } }