using System.Collections.Generic; using Thousandto.Plugins.Common; using Thousandto.Code.Logic.Network; namespace MSG_AlienBoss { public partial class AlienBoss : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : bossId = ProtoBufUtils.ReadInt32(ref readPos); break; case 5 : monsterId = ProtoBufUtils.ReadInt64(ref readPos); break; case 2 : hp = ProtoBufUtils.ReadInt64(ref readPos); break; case 3 : killServerId = ProtoBufUtils.ReadInt32(ref readPos); break; case 4 : time = ProtoBufUtils.ReadInt64(ref readPos); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteInt32(1,bossId); ProtoBufUtils.WriteInt64(5,monsterId); ProtoBufUtils.WriteInt64(2,hp); ProtoBufUtils.WriteInt32(3,killServerId); ProtoBufUtils.WriteInt64(4,time); ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { bossId = 0; monsterId = 0; hp = 0; killServerId = 0; time = 0; } public int bossId; public long monsterId; public long hp; public int killServerId; public long time; } public partial class AlienRole : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : playerId = ProtoBufUtils.ReadInt64(ref readPos); break; case 2 : name = ProtoBufUtils.ReadString(ref readPos); break; case 3 : rank = ProtoBufUtils.ReadInt32(ref readPos); break; case 4 : damage = ProtoBufUtils.ReadInt64(ref readPos); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteInt64(1,playerId); ProtoBufUtils.WriteString(2,name); ProtoBufUtils.WriteInt32(3,rank); ProtoBufUtils.WriteInt64(4,damage); ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { playerId = 0; name = null; rank = 0; damage = 0; } public long playerId; public string name; public int rank; public long damage; } public partial class AlienCity : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible { public void Send(){} public void Excute(){} public void ReadMessage(ref int readPos, int totalCount) { int endIndex = totalCount + readPos - 1; while (readPos <= endIndex) { int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1 : cityId = ProtoBufUtils.ReadInt32(ref readPos); break; case 2 : serverId = ProtoBufUtils.ReadInt32(ref readPos); break; case 3 : if(authEnterList == null) { authEnterList = new List(); } authEnterList.Add(ProtoBufUtils.ReadInt32(ref readPos)); break; default: break; } } } public int WriteMessage(int fieldNumber) { ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String); int subItemInfoId = ProtoBufUtils.GetSubItemInfoId(); ProtoBufUtils.SetEmptyLength(subItemInfoId); ProtoBufUtils.SetVBeginIndex(subItemInfoId); ProtoBufUtils.WriteInt32(1,cityId); ProtoBufUtils.WriteInt32(2,serverId); for (int i = 0; i < authEnterList.Count; i++) { ProtoBufUtils.WriteInt32(3,authEnterList[i]); } ProtoBufUtils.SetVEndIndex(subItemInfoId); return ProtoBufUtils.CheckAndSetLength(subItemInfoId); } public void Clear() { cityId = 0; serverId = 0; if(authEnterList != null) { authEnterList.Clear(); } } public int cityId; public int serverId; public List authEnterList = new List(); } public partial class ReqEnterCrossAlien : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 160201; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteInt32(1,cityId); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { cityId = 0; } public int cityId; } public partial class ReqCrossAlienCity : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 160202; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteInt32(1,cityId); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { cityId = 0; } public int cityId; } public partial class ResCrossAlienCity : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResCrossAlienCity(this); } public const uint MsgID = 160101; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(city == null) { city = new AlienCity(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); city.ReadMessage(ref readPos, totalCount); break; case 2: if(boss == null) { boss = new List(); } boss.Add(new AlienBoss()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); boss[boss.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(city != null) { city.Clear(); } if(boss != null) { boss.Clear(); } } public AlienCity city; public List boss = new List(); } public partial class ResCrossAlienBossList : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResCrossAlienBossList(this); } public const uint MsgID = 160102; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(city == null) { city = new AlienCity(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); city.ReadMessage(ref readPos, totalCount); break; case 2: if(boss == null) { boss = new List(); } boss.Add(new AlienBoss()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); boss[boss.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { if(city != null) { city.Clear(); } if(boss != null) { boss.Clear(); } } public AlienCity city; public List boss = new List(); } public partial class ResCrossAlienBossDamageList : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_ResCrossAlienBossDamageList(this); } public const uint MsgID = 160103; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(boss == null) { boss = new AlienBoss(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); boss.ReadMessage(ref readPos, totalCount); break; case 2: if(rankList == null) { rankList = new List(); } rankList.Add(new AlienRole()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); rankList[rankList.Count - 1].ReadMessage(ref readPos, totalCount); break; case 3: serverId = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { if(boss != null) { boss.Clear(); } if(rankList != null) { rankList.Clear(); } serverId = 0; } public AlienBoss boss; public List rankList = new List(); public int serverId; } public partial class ReqEnterCrossAlienGem : ProtoBuf.IExtensible, ProtoBuf.IReqMessage { public const uint MsgID = 160203; public void Excute(){} public void Send() { lock (ProtoBufUtils.WriteLocker) { byte[] bytes = null; ProtoBufUtils.InitWriteData(); ProtoBufUtils.WriteInt32(1,cityId); bytes = ProtoBufUtils.GetData(); Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID); } } public void Clear() { cityId = 0; } public int cityId; } public partial class G2PEnterCrossAlien : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_G2PEnterCrossAlien(this); } public const uint MsgID = 160301; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(role == null) { role = new MSG_Common.CrossRole(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); role.ReadMessage(ref readPos, totalCount); break; case 2: cityId = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { if(role != null) { role.Clear(); } cityId = 0; } public MSG_Common.CrossRole role; public int cityId; } public partial class G2PCrossAlienCity : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_G2PCrossAlienCity(this); } public const uint MsgID = 160302; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(role == null) { role = new MSG_Common.CrossRole(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); role.ReadMessage(ref readPos, totalCount); break; case 2: cityId = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { if(role != null) { role.Clear(); } cityId = 0; } public MSG_Common.CrossRole role; public int cityId; } public partial class G2PEnterCrossAlienGem : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_G2PEnterCrossAlienGem(this); } public const uint MsgID = 160303; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: if(role == null) { role = new MSG_Common.CrossRole(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); role.ReadMessage(ref readPos, totalCount); break; case 2: cityId = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { if(role != null) { role.Clear(); } cityId = 0; } public MSG_Common.CrossRole role; public int cityId; } public partial class F2PCrossAlienBoss : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_F2PCrossAlienBoss(this); } public const uint MsgID = 160304; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: groupId = ProtoBufUtils.ReadInt32(ref readPos); break; case 2: cityId = ProtoBufUtils.ReadInt32(ref readPos); break; case 3: roomId = ProtoBufUtils.ReadInt64(ref readPos); break; case 4: if(boss == null) { boss = new List(); } boss.Add(new AlienBoss()); totalCount = ProtoBufUtils.ReadInt32(ref readPos); boss[boss.Count - 1].ReadMessage(ref readPos, totalCount); break; default: break; } } } } public void Clear() { groupId = 0; cityId = 0; roomId = 0; if(boss != null) { boss.Clear(); } } public int groupId; public int cityId; public long roomId; public List boss = new List(); } public partial class F2PCrossAlienBossDie : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_F2PCrossAlienBossDie(this); } public const uint MsgID = 160305; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: groupId = ProtoBufUtils.ReadInt32(ref readPos); break; case 2: cityId = ProtoBufUtils.ReadInt32(ref readPos); break; case 3: roomId = ProtoBufUtils.ReadInt64(ref readPos); break; case 4: if(boss == null) { boss = new AlienBoss(); } totalCount = ProtoBufUtils.ReadInt32(ref readPos); boss.ReadMessage(ref readPos, totalCount); break; case 5: serverKill = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { groupId = 0; cityId = 0; roomId = 0; if(boss != null) { boss.Clear(); } serverKill = 0; } public int groupId; public int cityId; public long roomId; public AlienBoss boss; public int serverKill; } public partial class P2FCrossAlienCityCapture : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_P2FCrossAlienCityCapture(this); } public const uint MsgID = 160401; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: roomId = ProtoBufUtils.ReadInt64(ref readPos); break; case 2: cityId = ProtoBufUtils.ReadInt32(ref readPos); break; case 3: serverId = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { roomId = 0; cityId = 0; serverId = 0; } public long roomId; public int cityId; public int serverId; } public partial class P2FEnterCrossAlienGem : ProtoBuf.IExtensible, ProtoBuf.IResMessage { public void Excute() { HandleMsgResult.getInstance().GS2U_P2FEnterCrossAlienGem(this); } public const uint MsgID = 160402; public void Send(){} public void ReadMessage(byte[] bytes) { lock (ProtoBufUtils.ReadLocker) { Clear(); int endIndex = bytes.Length - 1; int readPos = 0; int totalCount = 0; ProtoBufUtils.InitReadData(bytes, ref readPos); while (readPos <= endIndex) { int curType = bytes[readPos] & 7; int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos); switch (fieldNumber) { case 1: roomId = ProtoBufUtils.ReadInt64(ref readPos); break; case 2: serverId = ProtoBufUtils.ReadInt32(ref readPos); break; default: break; } } } } public void Clear() { roomId = 0; serverId = 0; } public long roomId; public int serverId; } }