using ProtoBuf;
using Thousandto.Plugins.Common;

namespace Thousandto.Code.Logic.Network
{
    /// <summary>
    /// 定义消息的回调方法,便于实现
    /// </summary>
    public partial interface  IHandleMsgResult
    {
        void GS2U_ResRedpacketList(MSG_redpacket.ResRedpacketList result);
        void GS2U_ResGetRedPacketInfo(MSG_redpacket.ResGetRedPacketInfo result);
        void GS2U_ResClickRedpacket(MSG_redpacket.ResClickRedpacket result);
        void GS2U_ResSendRedPacket(MSG_redpacket.ResSendRedPacket result);
        void GS2U_ResNewRedPacket(MSG_redpacket.ResNewRedPacket result);
        void GS2U_ResMineHaveRedpacket(MSG_redpacket.ResMineHaveRedpacket result);
        void GS2U_ResSendMineRechargeRedpacket(MSG_redpacket.ResSendMineRechargeRedpacket result);

    }
}