using ProtoBuf; using Thousandto.Plugins.Common; namespace Thousandto.Code.Logic.Network { /// <summary> /// 定义消息的回调方法,便于实现 /// </summary> public partial interface IHandleMsgResult { void GS2U_ResRedpacketList(MSG_redpacket.ResRedpacketList result); void GS2U_ResGetRedPacketInfo(MSG_redpacket.ResGetRedPacketInfo result); void GS2U_ResClickRedpacket(MSG_redpacket.ResClickRedpacket result); void GS2U_ResSendRedPacket(MSG_redpacket.ResSendRedPacket result); void GS2U_ResNewRedPacket(MSG_redpacket.ResNewRedPacket result); void GS2U_ResMineHaveRedpacket(MSG_redpacket.ResMineHaveRedpacket result); void GS2U_ResSendMineRechargeRedpacket(MSG_redpacket.ResSendMineRechargeRedpacket result); } }