using ProtoBuf; using Thousandto.Plugins.Common; namespace Thousandto.Code.Logic.Network { /// /// 定义消息的回调方法,便于实现 /// public partial interface IHandleMsgResult { void GS2U_ResGetReward(MSG_StateVip.ResGetReward result); void GS2U_ResStateVip(MSG_StateVip.ResStateVip result); void GS2U_ResStateVipBroadcast(MSG_StateVip.ResStateVipBroadcast result); void GS2U_ResStateVipProgress(MSG_StateVip.ResStateVipProgress result); void GS2U_ResStateVipGiftList(MSG_StateVip.ResStateVipGiftList result); void GS2U_ResDelStateVipGift(MSG_StateVip.ResDelStateVipGift result); void GS2U_ResCurrStateVipGift(MSG_StateVip.ResCurrStateVipGift result); void GS2U_ResPurStateVipGift(MSG_StateVip.ResPurStateVipGift result); void GS2U_ResExpData(MSG_StateVip.ResExpData result); } }