using ProtoBuf; using Thousandto.Plugins.Common; namespace Thousandto.Code.Logic.Network { /// /// 定义消息的回调方法,便于实现 /// public partial interface IHandleMsgResult { void GS2U_ResOpenLuckyDrawPanelResult(MSG_LuckyDraw.ResOpenLuckyDrawPanelResult result); void GS2U_ResLuckyDrawResult(MSG_LuckyDraw.ResLuckyDrawResult result); void GS2U_ResGetLuckyDrawVolumeResult(MSG_LuckyDraw.ResGetLuckyDrawVolumeResult result); void GS2U_ResChangeAwardIndexResult(MSG_LuckyDraw.ResChangeAwardIndexResult result); void GS2U_ResDrawnRecord(MSG_LuckyDraw.ResDrawnRecord result); void GS2U_ResLuckyDrawOnlineResult(MSG_LuckyDraw.ResLuckyDrawOnlineResult result); } }