using ProtoBuf; using Thousandto.Plugins.Common; namespace Thousandto.Code.Logic.Network { /// /// 定义消息的回调方法,便于实现 /// public partial interface IHandleMsgResult { void GS2U_ResHookSetInfo(MSG_Hook.ResHookSetInfo result); void GS2U_ResOfflineHookResult(MSG_Hook.ResOfflineHookResult result); void GS2U_ResOfflineHookFindTime(MSG_Hook.ResOfflineHookFindTime result); void GS2U_ResStartSitDown(MSG_Hook.ResStartSitDown result); void GS2U_ResSyncExpAdd(MSG_Hook.ResSyncExpAdd result); void GS2U_ResEndSitDown(MSG_Hook.ResEndSitDown result); void GS2U_ResExpRateChange(MSG_Hook.ResExpRateChange result); void GS2U_ResLeaderSitDown(MSG_Hook.ResLeaderSitDown result); } }