using ProtoBuf; using Thousandto.Plugins.Common; namespace Thousandto.Code.Logic.Network { /// /// 定义消息的回调方法,便于实现 /// public partial interface IHandleMsgResult { void GS2U_ResAllCrossFudInfo(MSG_GuildCrossFud.ResAllCrossFudInfo result); void GS2U_ResUpdateCrossFudScoreBox(MSG_GuildCrossFud.ResUpdateCrossFudScoreBox result); void GS2U_ResUpdateCrossFudBox(MSG_GuildCrossFud.ResUpdateCrossFudBox result); void GS2U_ResCrossFudCityInfo(MSG_GuildCrossFud.ResCrossFudCityInfo result); void GS2U_ResCrossFudRankInfo(MSG_GuildCrossFud.ResCrossFudRankInfo result); void GS2U_ResCrossFudReport(MSG_GuildCrossFud.ResCrossFudReport result); void GS2U_ResCrossFudBossReport(MSG_GuildCrossFud.ResCrossFudBossReport result); void GS2U_ResCrossFudOwnerNotice(MSG_GuildCrossFud.ResCrossFudOwnerNotice result); void GS2U_ResCrossFudCareBoss(MSG_GuildCrossFud.ResCrossFudCareBoss result); void GS2U_ResCrossFudCareBossRefresh(MSG_GuildCrossFud.ResCrossFudCareBossRefresh result); void GS2U_ResDevilBossList(MSG_GuildCrossFud.ResDevilBossList result); void GS2U_ResUpdateTJValue(MSG_GuildCrossFud.ResUpdateTJValue result); void GS2U_G2PAllCrossFudInfo(MSG_GuildCrossFud.G2PAllCrossFudInfo result); void GS2U_G2PCrossFudUnLockScoreBox(MSG_GuildCrossFud.G2PCrossFudUnLockScoreBox result); void GS2U_G2PCrossFudScoreBoxOpen(MSG_GuildCrossFud.G2PCrossFudScoreBoxOpen result); void GS2U_G2PCrossFudBoxOpen(MSG_GuildCrossFud.G2PCrossFudBoxOpen result); void GS2U_G2PCrossFudCityInfo(MSG_GuildCrossFud.G2PCrossFudCityInfo result); void GS2U_G2PCrossFudRank(MSG_GuildCrossFud.G2PCrossFudRank result); void GS2U_G2PCrossFudCareBoss(MSG_GuildCrossFud.G2PCrossFudCareBoss result); void GS2U_F2PCrossFudInfo(MSG_GuildCrossFud.F2PCrossFudInfo result); void GS2U_G2PCrossFudEnter(MSG_GuildCrossFud.G2PCrossFudEnter result); void GS2U_F2PCrossFudGain(MSG_GuildCrossFud.F2PCrossFudGain result); void GS2U_G2PDevilBossList(MSG_GuildCrossFud.G2PDevilBossList result); void GS2U_G2PSyncRoomInfo(MSG_GuildCrossFud.G2PSyncRoomInfo result); void GS2U_F2PKillFudBoss(MSG_GuildCrossFud.F2PKillFudBoss result); void GS2U_P2GCrossFudBoxUnLock(MSG_GuildCrossFud.P2GCrossFudBoxUnLock result); void GS2U_P2GCrossFudScoreBoxOpen(MSG_GuildCrossFud.P2GCrossFudScoreBoxOpen result); void GS2U_P2GCrossFudReward(MSG_GuildCrossFud.P2GCrossFudReward result); void GS2U_P2GCrossFudProcess(MSG_GuildCrossFud.P2GCrossFudProcess result); void GS2U_P2GCrossFudOwnerNotice(MSG_GuildCrossFud.P2GCrossFudOwnerNotice result); } }