using ProtoBuf; using Thousandto.Plugins.Common; namespace Thousandto.Code.Logic.Network { /// /// 定义消息的回调方法,便于实现 /// public partial interface IHandleMsgResult { void GS2U_ResChum(MSG_Chum.ResChum result); void GS2U_ResRank(MSG_Chum.ResRank result); void GS2U_ResFriend(MSG_Chum.ResFriend result); void GS2U_ResTarget(MSG_Chum.ResTarget result); void GS2U_ResChangeName(MSG_Chum.ResChangeName result); void GS2U_ResChangeAnno(MSG_Chum.ResChangeAnno result); void GS2U_ResKick(MSG_Chum.ResKick result); void GS2U_ResExit(MSG_Chum.ResExit result); void GS2U_ResCallSoul(MSG_Chum.ResCallSoul result); } }