using ProtoBuf; using Thousandto.Plugins.Common; namespace Thousandto.Code.Logic.Network { /// /// 实现消息的回调方法 /// public partial class HandleMsgResult : IHandleMsgResult { public void GS2U_ResUniverseWarPanel( MSG_Universe.ResUniverseWarPanel result ){} public void GS2U_ResCareMonster( MSG_Universe.ResCareMonster result ){} public void GS2U_ResSynAnger( MSG_Universe.ResSynAnger result ){} public void GS2U_ResUpdateMonsterRefresh( MSG_Universe.ResUpdateMonsterRefresh result ){} public void GS2U_G2PEnterDaily( MSG_Universe.G2PEnterDaily result ){} public void GS2U_P2FOpenBlock( MSG_Universe.P2FOpenBlock result ){} public void GS2U_ResDamageRank( MSG_Universe.ResDamageRank result ){} public void GS2U_G2PReqUniverseWarPanel(MSG_Universe.G2PReqUniverseWarPanel result) { } public void GS2U_P2FReqUniverseWarPanel(MSG_Universe.P2FReqUniverseWarPanel result) { } public void GS2U_F2GResUniverseWarPanel(MSG_Universe.F2GResUniverseWarPanel result) { } } }