using ProtoBuf; using Thousandto.Plugins.Common; using Thousandto.Code.Center; using Thousandto.Code.Global; using Thousandto.Cfg.Data; using Thousandto.Code.Logic.LocalPlayerBT; namespace Thousandto.Code.Logic.Network { /// /// 实现消息的回调方法 --- 任务协议 /// public partial class HandleMsgResult : IHandleMsgResult { //返回任务信息列表 public void GS2U_ResTaskList(MSG_Task.ResTaskList result) { } //任务完成结果 public void GS2U_ResTaskFinish(MSG_Task.ResTaskFinish result) { } //主线任务改变 public void GS2U_ResMainTaskChange(MSG_Task.ResMainTaskChange result) { } //日常任务改变 public void GS2U_ResDailyTaskChang(MSG_Task.ResDailyTaskChang result) { } //帮会任务改变 public void GS2U_ResConquerTaskChang(MSG_Task.ResConquerTaskChang result) { } //主线任务的完成通知客户端完成的列表值 public void GS2U_ResMainTaskOver(MSG_Task.ResMainTaskOver result) { } //支线任务变更 public void GS2U_ResBranchTaskChang(MSG_Task.ResBranchTaskChang result) { } //转职任务变更 public void GS2U_ResGenderTaskChange(MSG_Task.ResGenderTaskChange result) { } //指引任务变更 public void GS2U_ResGuideTaskChange(MSG_Task.ResGuideTaskChange result) { } //新支线任务变更 public void GS2U_ResLoopTaskChange(MSG_Task.ResLoopTaskChange result) { } public void GS2U_ResTaskIsFinish(MSG_Task.ResTaskIsFinish result) { } public void GS2U_ResBorderTaskChange(MSG_Task.ResBorderTaskChange result) { } public void GS2U_ResBattleFieldTaskChange(MSG_Task.ResBattleFieldTaskChange result) { } //public void GS2U_ResRefreshBattleTaskResult(MSG_Task.ResRefreshBattleTaskResult result) //{ //} public void GS2U_ResEscortTaskChange(MSG_Task.ResEscortTaskChange result) { } public void GS2U_ResTaskDelete(MSG_Task.ResTaskDelete result) { } public void GS2U_ResBattleTaskNextFreshTime(MSG_Task.ResBattleTaskNextFreshTime result) { } public void GS2U_ResGuildTaskPool(MSG_Task.ResGuildTaskPool result) { } public void GS2U_ResTargetInfo(MSG_Task.ResTargetInfo result) { } public void GS2U_ResDailyTaskFinish(MSG_Task.ResDailyTaskFinish result) { } public void GS2U_ResDailyTaskCountReward(MSG_Task.ResDailyTaskCountReward result) { } } }