using ProtoBuf; using Thousandto.Plugins.Common; namespace Thousandto.Code.Logic.Network { /// /// 实现消息的回调方法 /// public partial class HandleMsgResult : IHandleMsgResult { public void GS2U_ResSpiritInfo( MSG_Spirit.ResSpiritInfo result ){} public void GS2U_ResCollectEquip( MSG_Spirit.ResCollectEquip result ){} public void GS2U_ResActiveSpirit( MSG_Spirit.ResActiveSpirit result ){} public void GS2U_ResUpLevel(MSG_Spirit.ResUpLevel result) { } public void GS2U_ResUpStar(MSG_Spirit.ResUpStar result) { } public void GS2U_ResSyncFightPower(MSG_Spirit.ResSyncFightPower result) { } } }