using ProtoBuf; using Thousandto.Plugins.Common; namespace Thousandto.Code.Logic.Network { /// <summary> /// 实现消息的回调方法 /// </summary> public partial class HandleMsgResult : IHandleMsgResult { public void GS2U_ResGuildBossPannel( MSG_GuildBoss.ResGuildBossPannel result ){} public void GS2U_ResSyncGuildBossDamage( MSG_GuildBoss.ResSyncGuildBossDamage result ){} public void GS2U_ResGuildBossInspire( MSG_GuildBoss.ResGuildBossInspire result ){} public void GS2U_ResGuildBossOCTime( MSG_GuildBoss.ResGuildBossOCTime result ){} public void GS2U_ResGuildBossResult( MSG_GuildBoss.ResGuildBossResult result ){} } }