using ProtoBuf;
using Thousandto.Plugins.Common;

namespace Thousandto.Code.Logic.Network
{

    /// <summary>
    /// 实现消息的回调方法
    /// </summary>
    public partial class HandleMsgResult : IHandleMsgResult
    {
        public void GS2U_ResGuildBossPannel( MSG_GuildBoss.ResGuildBossPannel result ){}
        public void GS2U_ResSyncGuildBossDamage( MSG_GuildBoss.ResSyncGuildBossDamage result ){}
        public void GS2U_ResGuildBossInspire( MSG_GuildBoss.ResGuildBossInspire result ){}
        public void GS2U_ResGuildBossOCTime( MSG_GuildBoss.ResGuildBossOCTime result ){}
        public void GS2U_ResGuildBossResult( MSG_GuildBoss.ResGuildBossResult result ){}

    }
}