using ProtoBuf; using Thousandto.Plugins.Common; namespace Thousandto.Code.Logic.Network { /// /// 实现消息的回调方法 /// public partial class HandleMsgResult : IHandleMsgResult { public void GS2U_ResFightResult(MSG_Couplefight.ResFightResult result){} public void GS2U_G2PReqCouplefightInfo(MSG_Couplefight.G2PReqCouplefightInfo result){} public void GS2U_F2PResFightResult(MSG_Couplefight.F2PResFightResult result){} public void GS2U_P2GResFightResult(MSG_Couplefight.P2GResFightResult result){} public void GS2U_P2GResRankAward(MSG_Couplefight.P2GResRankAward result){} public void GS2U_ResTrialsInfo(MSG_Couplefight.ResTrialsInfo result){} public void GS2U_ResApply(MSG_Couplefight.ResApply result){} public void GS2U_ResApplyConfirm(MSG_Couplefight.ResApplyConfirm result){} public void GS2U_ResMatchStart(MSG_Couplefight.ResMatchStart result){} public void GS2U_ResMatchSuccess(MSG_Couplefight.ResMatchSuccess result){} public void GS2U_ResMatchStop(MSG_Couplefight.ResMatchStop result){} public void GS2U_ResMatchConfirmNotice(MSG_Couplefight.ResMatchConfirmNotice result){} public void GS2U_ResTrialsInfoUpdate(MSG_Couplefight.ResTrialsInfoUpdate result){} public void GS2U_ResTrialsRank(MSG_Couplefight.ResTrialsRank result){} public void GS2U_ResGetAward(MSG_Couplefight.ResGetAward result){} public void GS2U_G2PReqApply(MSG_Couplefight.G2PReqApply result){} public void GS2U_G2PReqMatchStart(MSG_Couplefight.G2PReqMatchStart result){} public void GS2U_G2PReqMatchStop(MSG_Couplefight.G2PReqMatchStop result){} public void GS2U_G2PReqMatchConfirm(MSG_Couplefight.G2PReqMatchConfirm result){} public void GS2U_P2GResMatchSuccess(MSG_Couplefight.P2GResMatchSuccess result){} public void GS2U_P2GResTrialsInfo(MSG_Couplefight.P2GResTrialsInfo result){} public void GS2U_ResGroupInfo(MSG_Couplefight.ResGroupInfo result){} public void GS2U_ResGroupRank(MSG_Couplefight.ResGroupRank result){} public void GS2U_G2PReqGroupPrepareMapEnter(MSG_Couplefight.G2PReqGroupPrepareMapEnter result){} public void GS2U_F2PReqGroupPrepareMapOut(MSG_Couplefight.F2PReqGroupPrepareMapOut result){} public void GS2U_ResChampionInfo(MSG_Couplefight.ResChampionInfo result){} public void GS2U_ResChampionGuessInfo(MSG_Couplefight.ResChampionGuessInfo result){} public void GS2U_ResChampionFansRankList(MSG_Couplefight.ResChampionFansRankList result){} public void GS2U_ResChampionTeamList(MSG_Couplefight.ResChampionTeamList result){} public void GS2U_G2PReqChampionGuess(MSG_Couplefight.G2PReqChampionGuess result){} public void GS2U_P2GResChampionGuess(MSG_Couplefight.P2GResChampionGuess result){} public void GS2U_ResOnlieInitCoupleShop(MSG_Couplefight.ResOnlieInitCoupleShop result){} public void GS2U_ResBuyCoupleItemResult(MSG_Couplefight.ResBuyCoupleItemResult result){} public void GS2U_P2FReqGoToFight(MSG_Couplefight.P2FReqGoToFight result) { } public void GS2U_G2PSendPlayerInfo(MSG_Couplefight.G2PSendPlayerInfo result) { } public void GS2U_P2GGetTrialsAward(MSG_Couplefight.P2GGetTrialsAward result) { } public void GS2U_P2GResGuessResult(MSG_Couplefight.P2GResGuessResult result) { } public void GS2U_ResEnterCoupleEscortResult(MSG_Couplefight.ResEnterCoupleEscortResult result) { } public void GS2U_ResCoupleEscortReward(MSG_Couplefight.ResCoupleEscortReward result) { } public void GS2U_ResEnterFightMap(MSG_Couplefight.ResEnterFightMap result) { } public void GS2U_ResPromotionInfo(MSG_Couplefight.ResPromotionInfo result) { } public void GS2U_P2GChangeStatus(MSG_Couplefight.P2GChangeStatus result) { } public void GS2U_P2GPromotion(MSG_Couplefight.P2GPromotion result) { } public void GS2U_P2GTrialsAward(MSG_Couplefight.P2GTrialsAward result) { } public void GS2U_ResRedPoint(MSG_Couplefight.ResRedPoint result) { } } }