using ProtoBuf; using Thousandto.Plugins.Common; using Thousandto.Code.Center; namespace Thousandto.Code.Logic.Network { /// /// 实现消息的回调方法 /// public partial class HandleMsgResult : IHandleMsgResult { public void GS2U_ResBossHomeInfo( MSG_BossHome.ResBossHomeInfo result ) { //GameCenter.BossHomeSystem.GS2U_ResBossHomeInfo(result); } public void GS2U_ResBossRecord( MSG_BossHome.ResBossRecord result ) { //GameCenter.BossHomeSystem.GS2U_ResBossRecord(result); } public void GS2U_ResYYHJBossInfo(MSG_BossHome.ResYYHJBossInfo result) { } public void GS2U_ResYyhjBossRefreshInfo(MSG_BossHome.ResYyhjBossRefreshInfo result) { } public void GS2U_ResHomeBossRefreshInfo(MSG_BossHome.ResHomeBossRefreshInfo result) { //GameCenter.BossHomeSystem.GS2U_ResHomeBossRefreshInfo(result); } } }