using ProtoBuf; using Thousandto.Plugins.Common; using Thousandto.Code.Center; namespace Thousandto.Code.Logic.Network { /// /// 实现消息的回调方法 /// public partial class HandleMsgResult : IHandleMsgResult { public void GS2U_ResAchievementInfo(MSG_Achievement.ResAchievementInfo result) { //GameCenter.AchievementSystem.ResAchievementInfo(result); } public void GS2U_ResGetAchievement(MSG_Achievement.ResGetAchievement result) { //GameCenter.AchievementSystem.ResGetAchievement(result); } public void GS2U_ResUpdateAchivement(MSG_Achievement.ResUpdateAchivement result) { //GameCenter.AchievementSystem.ResAddCanGetId(result); } } }