using System;
using System.Collections.Generic;
using System.Text;

namespace Thousandto.Code.Logic
{
    //引导触发类型
    public static class GuideTriggerType
    {
        public const int None = 0;
        public const int SystemOpen = 1;     //功能开启
        public const int LevelUp = 2;        //等级达到多少级
        public const int TaskEnd = 3;        //任务完成
        public const int EnterMap = 4;       //进入地图
        public const int MainUIGuide = 5;    //开启主界面引导
        public const int GetItem = 6;        //获取新物品的时候开启引导
        public const int FindedPet = 7;        //发现宠物引导
        public const int CheckEquip = 8;     //获得新装备查看引导
        public const int OfflineExp = 9;     //打开离线经验不足界面
        public const int ChickOpenUITask = 10;   //点击打开UI任务的引导
        public const int TaskAccept = 11;        //接受任务触发的引导
        public const int GetNewSkill = 12;       //获取新技能触发的引导
        public const int ClickRealmTask = 13;    //点击境界任务前往按钮
    }
}