using System; using System.Collections.Generic; using System.Text; namespace Thousandto.Code.Global { public static class EquipmentType { public const int Defalt = -1; // 1-99 public const int Helmet = 0; //头盔 public const int Weapon = 1; //武器 public const int Clothes = 2; //胸甲 public const int Necklace = 3; //项链 public const int Belt = 4; //腰带 public const int LegGuard = 5; //裤子 public const int Shoe = 6; //鞋子 public const int FingerRing = 7; //左手戒指 public const int Bracelet = 8; //手镯 public const int EarRings = 9; //耳环 public const int Badge = 10; //徽章 public const int Count = 11; } public static class XianJiaType { public const int XianJiaWeapon = 30; //仙甲武器, public const int XianJiaClothes = 31; //仙甲战甲, public const int XianJiaRing = 32; //仙甲光环, public const int XianJiaZhenD = 33; //仙甲阵道, public const int XianJiaLeftP = 34; //仙甲左佩, public const int XianJiaRightP = 35; //仙甲右佩, public const int XianJiaHelmet = 36; //仙甲头冠; public const int XianJiaShoulder = 37; //仙甲肩饰; public const int XianJiaHuWan = 38; //仙甲护腕; public const int XianJiaShouT = 39; //仙甲手套; public const int XianJiaNeiCen = 40; //仙甲内衬; public const int XianJiaBelt = 41; //仙甲腰带; public const int XianJiaLeg = 42; //仙甲裤子; public const int XianJiaShoe = 43; //仙甲鞋履 public const int HunJiaWeapon = 44; //魂甲武器; public const int HunJiaClothes = 45; //魂甲战甲; public const int HunJiaRing = 46; //魂甲光环; public const int HunJiaZhenD = 47; //魂甲阵道, public const int HunJiaLeftP = 48; //魂甲左佩, public const int HunJiaRightP = 49; //魂甲右佩, public const int HunJiaHelmet = 50; //魂甲头冠, public const int HunJiaShoulder = 51; //魂甲肩饰, public const int HunJiaHuWan = 52; //魂甲护腕, public const int HunJiaShouT = 53; //魂甲手套, public const int HunJiaNeiCen = 54; //魂甲内衬, public const int HunJiaBelt = 55; //魂甲腰带, public const int HunJiaLeg = 56; //魂甲裤子, public const int HunJiaShoe = 57; //魂甲鞋履 public const int BaguaStart = 401; //八卦起始部位 public const int YangBaGua = 401; //阳八卦 public const int YinBaGua = 402; //阴八卦 public const int BaGua1 = 403; //八卦部位1 public const int BaGua2 = 404; //八卦部位2 public const int BaGua3 = 405; //八卦部位3 public const int BaGua4 = 406; //八卦部位4 public const int BaGua5 = 407; //八卦部位5 public const int BaGua6 = 408; //八卦部位6 public const int BaGua7 = 409; //八卦部位7 public const int BaGua8 = 410; //八卦部位8 public const int BaguaEnd = 440; //八卦部位结束 } }