%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3} m_Name: m_5038_ScriptableObject m_EditorClassIdentifier: Name: m_5038 PrefabObject: {fileID: 3892323035649746500, guid: 70e4e144f109a254b8f4ad6894ff0720, type: 3} RendererArray: - Path: m_5038/m_5038 RenderType: 1 MeshArray: - {fileID: 4300000, guid: 4c03df26ae82fc34b89355848e48a3ed, type: 3} MatArray: - ShaderName: Ares/Entity/Player_Show_Flux TextureArray: - Name: _MainTex Value: {fileID: 2800000, guid: 8a5b58a259b189149936f0edce7a295c, type: 3} TexPath: - Name: _BumpMap Value: {fileID: 2800000, guid: 3b999430c426cd24c8249874b2df0f62, type: 3} TexPath: - Name: _MetallicTex Value: {fileID: 2800000, guid: 8401da7680e846e47a6aeb3366afaebf, type: 3} TexPath: - Name: _EnvCube Value: {fileID: 8900000, guid: bb089125bb0d77d40a96fe0659fc0441, type: 3} TexPath: - Name: _MaskTex Value: {fileID: 2800000, guid: 5e7d0ad0bf96352488617ec84951e340, type: 3} TexPath: - Name: _FlowTex Value: {fileID: 0} TexPath: Texture/VFX/EF_trail_21_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _MainLightPos Value: {x: 0, y: 800, z: 2000, w: 5.66} - Name: _FillInLightPos Value: {x: -54, y: -11, z: -105, w: 25.5} ColorArray: - Name: _Color Value: {r: 0.7924528, g: 0.7924528, b: 0.7924528, a: 1} - Name: _DiffuseColor Value: {r: 0.8773585, g: 0.8773585, b: 0.8773585, a: 0.7} - Name: _MainLightColor Value: {r: 0.8962264, g: 0.8962264, b: 0.8962264, a: 1} - Name: _FillInLightColor Value: {r: 0.4575472, g: 1, b: 0.949129, a: 1} - Name: _LogicColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _FlowColor Value: {r: 0.3372549, g: 0.7137255, b: 0.9254902, a: 1} - Name: _FlowColor2 Value: {r: 1, g: 1, b: 1, a: 1} - Name: _FlashColor Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1.2 - Name: _Cutoff Value: 0.5 - Name: _BumpScale Value: 0.8 - Name: _Glossiness Value: 0.801 - Name: _Metallic Value: 1 - Name: _EnvDiffPower Value: 0.85 - Name: _EnvSpecPower Value: 0 - Name: _EnvCubeMipLevel Value: 22.4 - Name: _SpecPower Value: 0.15 - Name: _OA Value: 0.297 - Name: _ISUI Value: 0 - Name: _FlowType Value: 0 - Name: _FlowStrength Value: 2 - Name: _FlowSpeed Value: -25 - Name: _FlowTileCount Value: 1 - Name: _FlowUseUV2 Value: 0 - Name: _FlashSpeed Value: 1 - Name: _BloomFactor Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: m_5038/m_5038/p_m_buildin/[1]/qiliu01 RenderType: 1 MeshArray: - {fileID: 4300000, guid: da87bbfee6b063f4599d1c6ef2d0199b, type: 3} MatArray: - ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/eff_skwp_027 - Name: _DetailTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 0.5, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ScrollSpeed Value: {x: 8, y: 0, z: 0, w: 0} - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 0.3254717, g: 0.6428128, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 3 - Name: _UseClip Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: m_5038/m_5038/p_m_buildin/[1]/qiliu02 RenderType: 1 MeshArray: - {fileID: 4300000, guid: da87bbfee6b063f4599d1c6ef2d0199b, type: 3} MatArray: - ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/eff_skwp_027 - Name: _DetailTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 0.5, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ScrollSpeed Value: {x: 8, y: 0, z: 0, w: 0} - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 0.3254717, g: 0.6428128, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 3 - Name: _UseClip Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: m_5038/m_5038/p_m_buildin/[1]/guangyun RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/GB001 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 0.53676474, g: 0.53676474, b: 0.53676474, a: 0.534} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/GB001 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 0.53676474, g: 0.53676474, b: 0.53676474, a: 0.534} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: m_5038/m_5038/p_m_buildin/[1]/yanjing01 RenderType: 1 MeshArray: - {fileID: 4300000, guid: fcd16ef6f03d808408d1d7f61c8548fe, type: 3} MatArray: - ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_trail_26_tg - Name: _DetailTex Value: {fileID: 0} TexPath: Texture/VFX/mount_015mask 1 TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ScrollSpeed Value: {x: -15, y: 0, z: 0, w: 0} - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 0.22895159, g: 0.6083795, b: 0.990566, a: 1} FloatArray: - Name: _ColorMultiplier Value: 5 - Name: _UseClip Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: m_5038/m_5038/p_m_buildin/[1]/yanjing01/guangyun RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/GB001 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 0.53676474, g: 0.53676474, b: 0.53676474, a: 0.534} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/GB001 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 0.53676474, g: 0.53676474, b: 0.53676474, a: 0.534} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: m_5038/m_5038/p_m_buildin/[1]/yanjing02 RenderType: 1 MeshArray: - {fileID: 4300000, guid: fcd16ef6f03d808408d1d7f61c8548fe, type: 3} MatArray: - ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_trail_26_tg - Name: _DetailTex Value: {fileID: 0} TexPath: Texture/VFX/mount_015mask 1 TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ScrollSpeed Value: {x: -15, y: 0, z: 0, w: 0} - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 0.22895159, g: 0.6083795, b: 0.990566, a: 1} FloatArray: - Name: _ColorMultiplier Value: 5 - Name: _UseClip Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: m_5038/m_5038/p_m_buildin/[1]/yanjing02/guangyun RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/GB001 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 0.53676474, g: 0.53676474, b: 0.53676474, a: 0.534} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/GB001 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 0.53676474, g: 0.53676474, b: 0.53676474, a: 0.534} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] AnimArray: - Path: ClipArray: [] SelfClipArray: [] SlotTrans: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - BuildinLevel1: - m_5038/m_5038/p_m_buildin/[1] BuildinLevel2: - m_5038/m_5038/p_m_buildin/[2] BuildinLevel3: - m_5038/m_5038/p_m_buildin/[3] DefaultClipIndex: -1 AnimtorArray: [] TimelineArray: []