%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3} m_Name: m_41060_ScriptableObject m_EditorClassIdentifier: Name: m_41060 PrefabObject: {fileID: 3784447187679895248, guid: 56703824a5266a142844e2f346260b1d, type: 3} RendererArray: - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/p_m_buildin/[1]/lizi RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_Particle_32_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_Particle_32_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/p_m_buildin/[1]/huoyan02 RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF__fire_01_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF__fire_01_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/p_m_buildin/[1]/qiliu (1) RenderType: 3 MeshArray: - {fileID: 4300000, guid: 0d47547d6777a2e44922fbfc0a5aa768, type: 3} MatArray: - ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_wenli_07_tg - Name: _DetailTex Value: {fileID: 0} TexPath: Texture/VFX/EF_mask_13_tg TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 0.3, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ScrollSpeed Value: {x: -3, y: 0, z: 0, w: 0} - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 0.5 - Name: _UseClip Value: 0 - ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_wenli_07_tg - Name: _DetailTex Value: {fileID: 0} TexPath: Texture/VFX/EF_mask_13_tg TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 0.3, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ScrollSpeed Value: {x: -3, y: 0, z: 0, w: 0} - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 0.5 - Name: _UseClip Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/p_m_buildin/[1]/lizi RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_Particle_32_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_Particle_32_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/p_m_buildin/[1]/huoyan01 RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF__fire_09_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF__fire_09_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: m_41060 RenderType: 2 MeshArray: - {fileID: 4300000, guid: de5858b49d6cbac49a28c14bb2d28d0e, type: 3} MatArray: - ShaderName: Ares/Entity/Monster_Show TextureArray: - Name: _MainTex Value: {fileID: 2800000, guid: e464d02fa810a1646879a9cf4d42e283, type: 3} TexPath: - Name: _BumpMap Value: {fileID: 2800000, guid: 147911fbdf60657478f041d71ad538bd, type: 3} TexPath: - Name: _MetallicTex Value: {fileID: 0} TexPath: - Name: _EnvCube Value: {fileID: 0} TexPath: - Name: _MaskTex Value: {fileID: 0} TexPath: - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _MainLightPos Value: {x: 50, y: 280.8, z: 300, w: 6} - Name: _FillInLightPos Value: {x: -22.74, y: 2.99, z: -70.59, w: 22.65} ColorArray: - Name: _Color Value: {r: 0.6886792, g: 0.6886792, b: 0.6886792, a: 1} - Name: _DiffuseColor Value: {r: 0.7, g: 0.7, b: 0.7, a: 0.7} - Name: _MainLightColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _FillInLightColor Value: {r: 0.9339623, g: 0.91744196, b: 0.64760596, a: 1} - Name: _LogicColor Value: {r: 0, g: 0, b: 0, a: 0} - Name: _SSSColor Value: {r: 0, g: 0, b: 0, a: 0} FloatArray: - Name: _ColorMultiplier Value: 1.61 - Name: _Cutoff Value: 0.5 - Name: _BumpScale Value: 1 - Name: _Glossiness Value: 0.233 - Name: _Metallic Value: 1 - Name: _EnvDiffPower Value: 1 - Name: _EnvSpecPower Value: 0.5 - Name: _EnvCubeMipLevel Value: 32 - Name: _SpecPower Value: 0.28 - Name: _OA Value: 0.524 - Name: _ISUI Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] AnimArray: - Path: ClipArray: - {fileID: 7400000, guid: df489ca539b40bc4bb239e0811d143a6, type: 2} - {fileID: 7400000, guid: 918428eeead27e14ead622ae2719dbf4, type: 2} - {fileID: 7400000, guid: 967f39c98ca4d564a9deceb193ce86f0, type: 2} - {fileID: 7400000, guid: 6ed6e73881408f0489e0138a89a89677, type: 2} - {fileID: 7400000, guid: 21b31efde4b24f74a92f8fb96fa8e4b4, type: 2} - {fileID: 7400000, guid: 1e9d8aabb93c61e4fb9a7c2a1efe3e65, type: 2} SelfClipArray: [] SlotTrans: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - BuildinLevel1: - Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/p_m_buildin/[1] - Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/p_m_buildin/[1] BuildinLevel2: - Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/p_m_buildin/[2] - Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/p_m_buildin/[2] BuildinLevel3: - Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/p_m_buildin/[3] - Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/p_m_buildin/[3] DefaultClipIndex: -1 AnimtorArray: [] TimelineArray: []