%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3} m_Name: m_290_ScriptableObject m_EditorClassIdentifier: Name: m_290 PrefabObject: {fileID: 7024689107465213116, guid: 6ca5f32dffd38eb4ba0ab426a74f61fc, type: 3} RendererArray: - Path: zhuangbeifubenxiaoguai4 RenderType: 2 MeshArray: - {fileID: 4300000, guid: b92edcdb6833d0a41832a1672072d0bb, type: 3} MatArray: - ShaderName: Ares/Entity/Monster_Show TextureArray: - Name: _MainTex Value: {fileID: 2800000, guid: 3bab527c7acff00408c2373dcf1ce972, type: 3} TexPath: - Name: _BumpMap Value: {fileID: 2800000, guid: ae71a40c98729ee42b370516a0c03ead, type: 3} TexPath: - Name: _MetallicTex Value: {fileID: 2800000, guid: b6d5519fa4e95be4086456dc11731390, type: 3} TexPath: - Name: _EnvCube Value: {fileID: 8900000, guid: 92bacc2563780c0498264b23153d156c, type: 3} TexPath: - Name: _MaskTex Value: {fileID: 0} TexPath: - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _MainLightPos Value: {x: -1.27, y: 0.78, z: -0.94, w: 1} - Name: _FillInLightPos Value: {x: 8, y: -19.54, z: 0.62, w: 1} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} - Name: _DiffuseColor Value: {r: 0.7, g: 0.7, b: 0.7, a: 0.7} - Name: _MainLightColor Value: {r: 0.66176474, g: 0.9020284, b: 1, a: 1} - Name: _FillInLightColor Value: {r: 0.39705884, g: 1, b: 0.9750506, a: 1} - Name: _LogicColor Value: {r: 0, g: 0, b: 0, a: 0} - Name: _SSSColor Value: {r: 0, g: 0, b: 0, a: 0} FloatArray: - Name: _ColorMultiplier Value: 1.35 - Name: _Cutoff Value: 0.5 - Name: _BumpScale Value: 1 - Name: _Glossiness Value: 0.7 - Name: _Metallic Value: 0.7 - Name: _EnvDiffPower Value: 0 - Name: _EnvSpecPower Value: 1.65 - Name: _EnvCubeMipLevel Value: 6 - Name: _SpecPower Value: 0.6 - Name: _OA Value: 0.5 - Name: _ISUI Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] AnimArray: - Path: ClipArray: - {fileID: 7400000, guid: c1a0f82a0c3bd45479a1658f2ca6590c, type: 2} - {fileID: 7400000, guid: 894b0b0deee97e1459e91d5991526953, type: 2} - {fileID: 7400000, guid: fb5b317e4b6a4ea45943d4a8587ed40e, type: 2} - {fileID: 7400000, guid: 843f11e0043804148841639da0bafb81, type: 2} - {fileID: 7400000, guid: 81adc57f7d7a40944ac8a2fde1fb3fce, type: 2} - {fileID: 7400000, guid: 9cb4f22b62a69c84c8217973f77272e2, type: 2} - {fileID: 7400000, guid: 1639c9a8c88da94448ae314ca7e5af03, type: 2} - {fileID: 7400000, guid: 5a2db75cc0284be46bbade08e3b0073f, type: 2} - {fileID: 7400000, guid: ad1aa779d7314bc48b460bc4542c142f, type: 2} SelfClipArray: [] SlotTrans: - - - - Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/slot_hit - p_m_origin - - - - - - - - - - - - - - - - - - - - - - - - BuildinLevel1: [] BuildinLevel2: [] BuildinLevel3: [] DefaultClipIndex: -1 AnimtorArray: [] TimelineArray: []