%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3} m_Name: obj_104_ScriptableObject m_EditorClassIdentifier: Name: obj_104 PrefabObject: {fileID: 1631088503916151612, guid: 2fc773dc9e1e75f4286cf98babb716c3, type: 3} RendererArray: - Path: RenderType: 1 MeshArray: - {fileID: 4300000, guid: 947359e07ff8cde478d05b4c9c9005b7, type: 3} MatArray: - ShaderName: Ares/Entity/Monster TextureArray: - Name: _MainTex Value: {fileID: 2800000, guid: 0cc0e2f8eb4c4da43a48a72e879e837f, type: 3} TexPath: - Name: _MaskTex Value: {fileID: 0} TexPath: - Name: _FlowTex Value: {fileID: 0} TexPath: - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: [] ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} - Name: _FlowColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _FlowColor2 Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1 - Name: _FlowType Value: 0 - Name: _FlowStrength Value: 1 - Name: _FlowSpeed Value: 1 - Name: _FlowTileCount Value: 1 - Name: _FlowUseUV2 Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] AnimArray: - Path: ClipArray: [] SelfClipArray: [] SlotTrans: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - BuildinLevel1: [] BuildinLevel2: [] BuildinLevel3: [] DefaultClipIndex: -1 AnimtorArray: [] TimelineArray: []