%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3} m_Name: m_60050_ScriptableObject m_EditorClassIdentifier: Name: m_60050 PrefabObject: {fileID: 2981759455864201371, guid: ff08176fe7d81d54891939b07559db16, type: 3} RendererArray: - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/p_m_buildin/[1]/huoyan RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF__fire_03_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF__fire_03_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/p_m_buildin/[1]/guangyun RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/AlphaBlend TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_glow_14_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5} FloatArray: - Name: _ColorMultiplier Value: 1.5 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/AlphaBlend TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_glow_14_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5} FloatArray: - Name: _ColorMultiplier Value: 1.5 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/p_m_buildin/[1]/yanjing/yanjing_you/heiyanqiu RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/AlphaBlend TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_Particle_19_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/AlphaBlend TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_Particle_19_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/p_m_buildin/[1]/yanjing/yanjing_you/heiyanqiu/guangyun RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/a_point201a - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/a_point201a - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/p_m_buildin/[1]/yanjing/yanjing_you/yanjing01 RenderType: 1 MeshArray: - {fileID: 4300000, guid: fcd16ef6f03d808408d1d7f61c8548fe, type: 3} MatArray: - ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_trail_27_tg - Name: _DetailTex Value: {fileID: 0} TexPath: Texture/VFX/mount_015mask 1 TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ScrollSpeed Value: {x: -15, y: 0, z: 0, w: 0} - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 0.47931612, b: 0.28773582, a: 1} FloatArray: - Name: _ColorMultiplier Value: 4 - Name: _UseClip Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/p_m_buildin/[1]/yanjing/yanjing_zuo/heiyanqiu RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/AlphaBlend TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_Particle_19_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/AlphaBlend TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_Particle_19_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/p_m_buildin/[1]/yanjing/yanjing_zuo/heiyanqiu/guangyun RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/a_point201a - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/a_point201a - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/p_m_buildin/[1]/yanjing/yanjing_zuo/yanjing01 RenderType: 1 MeshArray: - {fileID: 4300000, guid: fcd16ef6f03d808408d1d7f61c8548fe, type: 3} MatArray: - ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_trail_27_tg - Name: _DetailTex Value: {fileID: 0} TexPath: Texture/VFX/mount_015mask 1 TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ScrollSpeed Value: {x: -15, y: 0, z: 0, w: 0} - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 0.47931612, b: 0.28773582, a: 1} FloatArray: - Name: _ColorMultiplier Value: 4 - Name: _UseClip Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/p_m_buildin/[1]/andi RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/AlphaBlend TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF__fire_09_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/AlphaBlend TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF__fire_09_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/p_m_buildin/[1]/huoyan02 RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/eff_sknv_029 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/eff_sknv_029 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/p_m_buildin/[1]/andi RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/AlphaBlend TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF__fire_09_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/AlphaBlend TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF__fire_09_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/p_m_buildin/[1]/huoyan02 RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/eff_sknv_029 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/eff_sknv_029 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone024/p_m_buildin/[1]/lizi RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_Particle_06_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_Particle_06_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone024/p_m_buildin/[1]/andi RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/AlphaBlend TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_glow_14_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5} FloatArray: - Name: _ColorMultiplier Value: 1.5 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/AlphaBlend TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_glow_14_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5} FloatArray: - Name: _ColorMultiplier Value: 1.5 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone024/p_m_buildin/[1]/qiliu RenderType: 1 MeshArray: - {fileID: 4300000, guid: bb57c3a1f95f69f4cad0e458b2f7283f, type: 3} MatArray: - ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Shader:tex_effect_03 - Name: _DetailTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 5, y: 0.5} - {x: 1, y: 1} VectorArray: - Name: _ScrollSpeed Value: {x: -1, y: -0.5, z: 0, w: 0} - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 0.66732055, b: 0.28773582, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1 - Name: _UseClip Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone024/p_m_buildin/[1]/shexian RenderType: 1 MeshArray: - {fileID: 4300000, guid: bb57c3a1f95f69f4cad0e458b2f7283f, type: 3} MatArray: - ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/eff_cjw_018 - Name: _DetailTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 5, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ScrollSpeed Value: {x: 2, y: -1, z: 0, w: 0} - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 0.3537736, g: 0.8996268, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2.25 - Name: _UseClip Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone024/p_m_buildin/[1]/foguang RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/eff_guangmang_087 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/eff_guangmang_087 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone024/p_m_buildin/[1]/guangyun RenderType: 3 MeshArray: - {fileID: 4300000, guid: b6b6b00393a40cf4d8003dc9fd485417, type: 3} MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/t_a_guangyunrouhe - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/t_a_guangyunrouhe - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone024/p_m_buildin/[1]/shandian RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_flare_010_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1.2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF_flare_010_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1.2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone024/p_m_buildin/[1]/guagnquan RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/eff_zhuc_003 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/eff_cjw_012 - Name: _DetailTex Value: {fileID: 0} TexPath: Texture/VFX/eff_cjl_012 TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 2, y: 2} - {x: 1, y: 1} VectorArray: - Name: _ScrollSpeed Value: {x: 2, y: 0, z: 0, w: 0} - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 0.7241379, b: 0, a: 0.478} FloatArray: - Name: _ColorMultiplier Value: 3 - Name: _UseClip Value: 0 TrailMaterialIndex: 1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bone001/p_m_buildin/[1]/huomiao01 RenderType: 1 MeshArray: - {fileID: 4300000, guid: 6bcb3366208f3c54ba6109454b28eccb, type: 3} MatArray: - ShaderName: Ares/Particle/Additive_Distort TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/eff_skwp_027 - Name: _MaskTex Value: {fileID: 0} TexPath: - Name: _NoiseTex Value: {fileID: 0} TexPath: Texture/VFX/eff_ui_019_5 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5019608} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _TimeScale Value: -0.53 - Name: _DistortScaleX Value: 0.09 - Name: _DistortScaleY Value: 0.08 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bone001/p_m_buildin/[1]/huomiao02 RenderType: 1 MeshArray: - {fileID: 4300000, guid: c8bd65a802a261f4683bf6dc474cf875, type: 3} MatArray: - ShaderName: Ares/Particle/Additive_Distort TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/eff_skwp_027 - Name: _MaskTex Value: {fileID: 0} TexPath: - Name: _NoiseTex Value: {fileID: 0} TexPath: Texture/VFX/eff_ui_019_5 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5019608} FloatArray: - Name: _ColorMultiplier Value: 1.5 - Name: _Alpha Value: 1 - Name: _TimeScale Value: -0.53 - Name: _DistortScaleX Value: 0.09 - Name: _DistortScaleY Value: 0.08 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bone001/p_m_buildin/[1]/huoyan02 RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/eff_sknv_029 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/eff_sknv_029 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bone001/p_m_buildin/[1]/guang_02 RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/GB001 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 0.53676474, g: 0.53676474, b: 0.53676474, a: 0.534} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/Additive TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/GB001 - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 0.53676474, g: 0.53676474, b: 0.53676474, a: 0.534} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: Bip001/Bip001 Pelvis/Bone001/p_m_buildin/[1]/huoyan01_anse RenderType: 3 MeshArray: [] MatArray: - ShaderName: Ares/Particle/AlphaBlend TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF__fire_05_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 - ShaderName: Ares/Particle/AlphaBlend TextureArray: - Name: _MainTex Value: {fileID: 0} TexPath: Texture/VFX/EF__fire_05_tg - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 0.5} FloatArray: - Name: _ColorMultiplier Value: 2 - Name: _Alpha Value: 1 - Name: _UseClip Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: 0 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: m_60020_luomo RenderType: 2 MeshArray: - {fileID: 4300002, guid: a209f10b9858e5449b45692621e7b2b5, type: 3} MatArray: - ShaderName: Ares/Particle/AlphaBlend_Rim TextureArray: - Name: _MainTex Value: {fileID: 2800000, guid: 4629e8250c6c10f4a8c008f66a97014c, type: 3} TexPath: - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _ClipRect Value: {x: -50000, y: -50000, z: 50000, w: 50000} ColorArray: - Name: _Color Value: {r: 0.8773585, g: 0.21081923, b: 0.11173906, a: 1} - Name: _RimColor Value: {r: 1, g: 0.32117033, b: 0.09019607, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1.5 - Name: _RimPower Value: 1.66 - Name: _AlphaPower Value: 0 - Name: _Alpha Value: 0.6 - Name: _UseClip Value: 0.88 - Name: _BloomFactor Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] - Path: m_60050 RenderType: 2 MeshArray: - {fileID: 4300000, guid: a209f10b9858e5449b45692621e7b2b5, type: 3} MatArray: - ShaderName: Ares/Entity/Monster_Show_Flux TextureArray: - Name: _MainTex Value: {fileID: 2800000, guid: eb72e15639aba72489f6c528f35b7415, type: 3} TexPath: - Name: _BumpMap Value: {fileID: 2800000, guid: 821f5794ec1580c4e840b53c08900184, type: 3} TexPath: - Name: _MetallicTex Value: {fileID: 0} TexPath: - Name: _EnvCube Value: {fileID: 8900000, guid: d155eff3b077d704db09a6ce8a60eb1c, type: 3} TexPath: - Name: _MaskTex Value: {fileID: 2800000, guid: f2d988aa21793784f830d4a4ac6c01fe, type: 3} TexPath: - Name: _FlowTex Value: {fileID: 2800000, guid: 4edded46344adef408d5ed0812485310, type: 3} TexPath: - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _MainLightPos Value: {x: 50, y: 200, z: 400, w: 2} - Name: _FillInLightPos Value: {x: -50, y: 4.2, z: -65, w: 3} ColorArray: - Name: _Color Value: {r: 0.8117647, g: 0.8117647, b: 0.8117647, a: 1} - Name: _DiffuseColor Value: {r: 0.7, g: 0.7, b: 0.7, a: 0.7} - Name: _MainLightColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _FillInLightColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _LogicColor Value: {r: 0, g: 0, b: 0, a: 0} - Name: _SSSColor Value: {r: 0, g: 0, b: 0, a: 0} - Name: _FlowColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _FlowColor2 Value: {r: 1, g: 1, b: 1, a: 1} - Name: _FlashColor Value: {r: 1, g: 1, b: 1, a: 1} FloatArray: - Name: _ColorMultiplier Value: 1 - Name: _Cutoff Value: 0.5 - Name: _BumpScale Value: 0.195 - Name: _Glossiness Value: 0.6 - Name: _Metallic Value: 0.974 - Name: _EnvDiffPower Value: 0.16 - Name: _EnvSpecPower Value: 0.68 - Name: _EnvCubeMipLevel Value: 32 - Name: _SpecPower Value: 0.5 - Name: _OA Value: 0.5 - Name: _ISUI Value: 0 - Name: _FlowType Value: 0 - Name: _FlowStrength Value: 0.6 - Name: _FlowSpeed Value: -10 - Name: _FlowTileCount Value: 1 - Name: _FlowUseUV2 Value: 0 - Name: _FlashSpeed Value: 1 - Name: _BloomFactor Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] AnimArray: - Path: ClipArray: - {fileID: 7400000, guid: e8830122ca69fe844ab527ad2b6ff90c, type: 2} - {fileID: 7400000, guid: 514bc7e51b360f24bafcf9595c61ef9b, type: 2} - {fileID: 7400000, guid: c889faf1e11cf4b4ba66813f3204890e, type: 2} - {fileID: 7400000, guid: 3ad23045f5a6dc949bee1d38597e3fc2, type: 2} SelfClipArray: [] SlotTrans: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - BuildinLevel1: - Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/p_m_buildin/[1] - Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/p_m_buildin/[1] - Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/p_m_buildin/[1] - Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone024/p_m_buildin/[1] - Bip001/Bip001 Pelvis/Bone001/p_m_buildin/[1] BuildinLevel2: - Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone024/p_m_buildin/[2] BuildinLevel3: [] DefaultClipIndex: -1 AnimtorArray: [] TimelineArray: []