%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3} m_Name: m_50411_ScriptableObject m_EditorClassIdentifier: Name: m_50411 PrefabObject: {fileID: 5340477485275762642, guid: b7c2bd087d1c19d4d86d36986638c33a, type: 3} RendererArray: - Path: m_680 RenderType: 2 MeshArray: - {fileID: 4300000, guid: 5c239effeb643f1458060112f8a75487, type: 3} MatArray: - ShaderName: Ares/Entity/Monster_Show TextureArray: - Name: _MainTex Value: {fileID: 2800000, guid: ed904d5c0aa10f14ba0bbd33108bd62f, type: 3} TexPath: - Name: _BumpMap Value: {fileID: 2800000, guid: 453a1b1ca4404fa45b1f0be0065a8830, type: 3} TexPath: - Name: _MetallicTex Value: {fileID: 2800000, guid: 7344f6ef61a4ab340a595f76bed078fd, type: 3} TexPath: - Name: _EnvCube Value: {fileID: 0} TexPath: - Name: _MaskTex Value: {fileID: 0} TexPath: - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _MainLightPos Value: {x: 50, y: 50, z: 500, w: 6.39} - Name: _FillInLightPos Value: {x: -50, y: -50, z: -50, w: 3.17} ColorArray: - Name: _Color Value: {r: 0.588, g: 0.588, b: 0.588, a: 1} - Name: _DiffuseColor Value: {r: 0.5471698, g: 0.5471698, b: 0.5471698, a: 0.7} - Name: _MainLightColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _FillInLightColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _LogicColor Value: {r: 0, g: 0, b: 0, a: 0} - Name: _SSSColor Value: {r: 0, g: 0, b: 0, a: 0} FloatArray: - Name: _ColorMultiplier Value: 1.32 - Name: _Cutoff Value: 0.5 - Name: _BumpScale Value: 1.26 - Name: _Glossiness Value: 0.678 - Name: _Metallic Value: 0.976 - Name: _EnvDiffPower Value: 0.16 - Name: _EnvSpecPower Value: 1.36 - Name: _EnvCubeMipLevel Value: 0 - Name: _SpecPower Value: 0.4 - Name: _OA Value: 0.654 - Name: _ISUI Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] AnimArray: - Path: ClipArray: - {fileID: 7400000, guid: 875746d6528bf394d829278a8c033ae8, type: 2} - {fileID: 7400000, guid: f63d1aeeffbf28145bb153ea3e38bd12, type: 2} - {fileID: 7400000, guid: 5651014e4b3b8a74ea027f941dd60323, type: 2} - {fileID: 7400000, guid: a7ab039757360f84c9874a87d070b7aa, type: 2} - {fileID: 7400000, guid: 584f6db556aa0244c885e646333369ca, type: 2} - {fileID: 7400000, guid: abdfffb7b7fd8494d9fdf9d3c2bd677b, type: 2} - {fileID: 7400000, guid: f866a557d55f54e4b9eec6f7da390f39, type: 2} SelfClipArray: [] SlotTrans: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - BuildinLevel1: [] BuildinLevel2: [] BuildinLevel3: [] DefaultClipIndex: -1 AnimtorArray: [] TimelineArray: []