%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3} m_Name: m_422_ScriptableObject m_EditorClassIdentifier: Name: m_422 PrefabObject: {fileID: 5615539805422699563, guid: ad3c05c601432ad458c20ca5ff09a271, type: 3} RendererArray: - Path: m_420 RenderType: 2 MeshArray: - {fileID: 4300000, guid: 25b56124975a52e438ea3fbbc33df643, type: 3} MatArray: - ShaderName: Ares/Entity/Monster_Show TextureArray: - Name: _MainTex Value: {fileID: 2800000, guid: b00ace9e75b18a648ac5a12ccb66363f, type: 3} TexPath: - Name: _BumpMap Value: {fileID: 2800000, guid: bab476c62c1349b42b51f7f44d96b0aa, type: 3} TexPath: - Name: _MetallicTex Value: {fileID: 2800000, guid: cb30ecd477a644344b38b39384680f60, type: 3} TexPath: - Name: _EnvCube Value: {fileID: 8900000, guid: bb089125bb0d77d40a96fe0659fc0441, type: 3} TexPath: - Name: _MaskTex Value: {fileID: 0} TexPath: - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _MainLightPos Value: {x: 500, y: 1000, z: 1000, w: 1} - Name: _FillInLightPos Value: {x: -50, y: -1.47, z: -50, w: 2.31} ColorArray: - Name: _Color Value: {r: 0.8018868, g: 0.7981043, b: 0.7905393, a: 1} - Name: _DiffuseColor Value: {r: 0.745283, g: 0.745283, b: 0.745283, a: 0.7} - Name: _MainLightColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _FillInLightColor Value: {r: 0.16268818, g: 0.31132078, b: 0.15125492, a: 1} - Name: _LogicColor Value: {r: 0, g: 0, b: 0, a: 0} - Name: _SSSColor Value: {r: 0, g: 0, b: 0, a: 0} FloatArray: - Name: _ColorMultiplier Value: 1.27 - Name: _Cutoff Value: 0.5 - Name: _BumpScale Value: 1.31 - Name: _Glossiness Value: 0.825 - Name: _Metallic Value: 0.898 - Name: _EnvDiffPower Value: 0.44 - Name: _EnvSpecPower Value: 0.76 - Name: _EnvCubeMipLevel Value: 32 - Name: _SpecPower Value: 1.6 - Name: _OA Value: 0.48 - Name: _ISUI Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] AnimArray: - Path: ClipArray: - {fileID: 7400000, guid: 0159d366d7cadfc4984b0375a52465db, type: 2} - {fileID: 7400000, guid: 23c738ab77dbfff42b12e3d441c6db49, type: 2} - {fileID: 7400000, guid: d719b9806e1a32345a85676f14dcdd0a, type: 2} - {fileID: 7400000, guid: d3507289fac081246a5a7dffd1865f4b, type: 2} - {fileID: 7400000, guid: 42111500fe1475b49a12f55b420a61b9, type: 2} - {fileID: 7400000, guid: 6d63927027ef9c548b565c3d843024b0, type: 2} - {fileID: 7400000, guid: 00568313f9081654a92ea0b648b70d0d, type: 2} - {fileID: 7400000, guid: 570d1d72b24429443bd3b464323dc4d6, type: 2} - {fileID: 7400000, guid: caf9fac760fc7a045ba16da0ce6a9a03, type: 2} SelfClipArray: [] SlotTrans: - - - - Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/slot_hit - p_m_origin - - - - - - - - - - - - - - - - - - - - - - - - BuildinLevel1: [] BuildinLevel2: [] BuildinLevel3: [] DefaultClipIndex: -1 AnimtorArray: [] TimelineArray: []