%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3}
  m_Name: m_30020_ScriptableObject
  m_EditorClassIdentifier: 
  Name: m_30020
  PrefabObject: {fileID: 8485745145422805818, guid: 085779f7d6d93dd43a1f2f702060f395,
    type: 3}
  RendererArray:
  - Path: artifact_104
    RenderType: 2
    MeshArray:
    - {fileID: 4300000, guid: b8e35b94fb37df84f8652495bc71cae0, type: 3}
    MatArray:
    - ShaderName: Ares/Entity/Player_Show_Flux
      TextureArray:
      - Name: _MainTex
        Value: {fileID: 2800000, guid: 9cebc14df51a450459d3afde73e5259d, type: 3}
        TexPath: 
      - Name: _BumpMap
        Value: {fileID: 2800000, guid: ff765b960cb6aae4198b2498fc7d13ee, type: 3}
        TexPath: 
      - Name: _MetallicTex
        Value: {fileID: 0}
        TexPath: 
      - Name: _EnvCube
        Value: {fileID: 0}
        TexPath: 
      - Name: _MaskTex
        Value: {fileID: 0}
        TexPath: 
      - Name: _FlowTex
        Value: {fileID: 0}
        TexPath: Texture/VFX/eff_sk_004
      - Name: _BloomTex
        Value: {fileID: 0}
        TexPath: 
      TextureOffsetArray:
      - {x: 0, y: 0}
      - {x: 0, y: 0}
      - {x: 0, y: 0}
      - {x: 0, y: 0}
      - {x: 0, y: 0}
      - {x: 0, y: 0}
      - {x: 0, y: 0}
      TextureScaleArray:
      - {x: 1, y: 1}
      - {x: 1, y: 1}
      - {x: 1, y: 1}
      - {x: 1, y: 1}
      - {x: 1, y: 1}
      - {x: 1, y: 1}
      - {x: 1, y: 1}
      VectorArray:
      - Name: _MainLightPos
        Value: {x: 0, y: 0, z: 0, w: 1}
      - Name: _FillInLightPos
        Value: {x: 0, y: 0, z: 0, w: 0}
      ColorArray:
      - Name: _Color
        Value: {r: 1, g: 1, b: 1, a: 1}
      - Name: _DiffuseColor
        Value: {r: 0.7, g: 0.7, b: 0.7, a: 0.7}
      - Name: _MainLightColor
        Value: {r: 1, g: 1, b: 1, a: 1}
      - Name: _FillInLightColor
        Value: {r: 1, g: 1, b: 1, a: 1}
      - Name: _LogicColor
        Value: {r: 1, g: 0.3144016, b: 0.2352941, a: 1}
      - Name: _FlowColor
        Value: {r: 1, g: 1, b: 1, a: 1}
      - Name: _FlowColor2
        Value: {r: 1, g: 1, b: 1, a: 1}
      - Name: _FlashColor
        Value: {r: 1, g: 1, b: 1, a: 1}
      FloatArray:
      - Name: _ColorMultiplier
        Value: 1.5
      - Name: _Cutoff
        Value: 0.5
      - Name: _BumpScale
        Value: 2
      - Name: _Glossiness
        Value: 0.588
      - Name: _Metallic
        Value: 1
      - Name: _EnvDiffPower
        Value: 1.02
      - Name: _EnvSpecPower
        Value: 1
      - Name: _EnvCubeMipLevel
        Value: 32
      - Name: _SpecPower
        Value: 0
      - Name: _OA
        Value: 0.5
      - Name: _ISUI
        Value: 0
      - Name: _FlowType
        Value: 0
      - Name: _FlowStrength
        Value: 0.694
      - Name: _FlowSpeed
        Value: 5
      - Name: _FlowTileCount
        Value: 1
      - Name: _FlowUseUV2
        Value: 0
      - Name: _FlashSpeed
        Value: 1
      - Name: _BloomFactor
        Value: 0
    TrailMaterialIndex: -1
    TrailMaterialAsset:
      ShaderName: 
      TextureArray: []
      TextureOffsetArray: []
      TextureScaleArray: []
      VectorArray: []
      ColorArray: []
      FloatArray: []
  - Path: root/fx/Plane001
    RenderType: 1
    MeshArray:
    - {fileID: 4300000, guid: 87a582ec6a1dc4f46a25b5a71a747c3a, type: 3}
    MatArray:
    - ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add
      TextureArray:
      - Name: _MainTex
        Value: {fileID: 0}
        TexPath: Texture/VFX/eff_sk_025_1
      - Name: _DetailTex
        Value: {fileID: 0}
        TexPath: Texture/VFX/eff_fb_007
      TextureOffsetArray:
      - {x: 0, y: 0}
      - {x: 0, y: 0}
      TextureScaleArray:
      - {x: 8.36, y: 1}
      - {x: 1, y: 1}
      VectorArray:
      - Name: _ScrollSpeed
        Value: {x: 0, y: -1, z: 0, w: 0}
      - Name: _ClipRect
        Value: {x: -50000, y: -50000, z: 50000, w: 50000}
      ColorArray:
      - Name: _Color
        Value: {r: 1, g: 0.38985798, b: 0.058823526, a: 1}
      FloatArray:
      - Name: _ColorMultiplier
        Value: 1.74
      - Name: _UseClip
        Value: 0
    TrailMaterialIndex: -1
    TrailMaterialAsset:
      ShaderName: 
      TextureArray: []
      TextureOffsetArray: []
      TextureScaleArray: []
      VectorArray: []
      ColorArray: []
      FloatArray: []
  - Path: root/fx/Plane003
    RenderType: 1
    MeshArray:
    - {fileID: 4300002, guid: 87a582ec6a1dc4f46a25b5a71a747c3a, type: 3}
    MatArray:
    - ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add
      TextureArray:
      - Name: _MainTex
        Value: {fileID: 0}
        TexPath: Texture/VFX/eff_sk_025_1
      - Name: _DetailTex
        Value: {fileID: 0}
        TexPath: Texture/VFX/eff_fb_007
      TextureOffsetArray:
      - {x: 0, y: 0}
      - {x: 0, y: 0}
      TextureScaleArray:
      - {x: 8.36, y: 1}
      - {x: 1, y: 1}
      VectorArray:
      - Name: _ScrollSpeed
        Value: {x: 0, y: -1, z: 0, w: 0}
      - Name: _ClipRect
        Value: {x: -50000, y: -50000, z: 50000, w: 50000}
      ColorArray:
      - Name: _Color
        Value: {r: 1, g: 0.38985798, b: 0.058823526, a: 1}
      FloatArray:
      - Name: _ColorMultiplier
        Value: 1.74
      - Name: _UseClip
        Value: 0
    TrailMaterialIndex: -1
    TrailMaterialAsset:
      ShaderName: 
      TextureArray: []
      TextureOffsetArray: []
      TextureScaleArray: []
      VectorArray: []
      ColorArray: []
      FloatArray: []
  - Path: root/fx/fire
    RenderType: 3
    MeshArray: []
    MatArray:
    - ShaderName: Ares/Particle/Additive
      TextureArray:
      - Name: _MainTex
        Value: {fileID: 0}
        TexPath: Texture/VFX/eff_skwp_001
      - Name: _BloomTex
        Value: {fileID: 0}
        TexPath: 
      TextureOffsetArray:
      - {x: 0, y: 0}
      - {x: 0, y: 0}
      TextureScaleArray:
      - {x: 1, y: 1}
      - {x: 1, y: 1}
      VectorArray:
      - Name: _ClipRect
        Value: {x: -50000, y: -50000, z: 50000, w: 50000}
      ColorArray:
      - Name: _Color
        Value: {r: 1, g: 1, b: 1, a: 1}
      FloatArray:
      - Name: _ColorMultiplier
        Value: 2
      - Name: _Alpha
        Value: 1
      - Name: _UseClip
        Value: 0
      - Name: _BloomFactor
        Value: 0
    - ShaderName: Ares/Particle/Additive
      TextureArray:
      - Name: _MainTex
        Value: {fileID: 0}
        TexPath: Texture/VFX/eff_skwp_001
      - Name: _BloomTex
        Value: {fileID: 0}
        TexPath: 
      TextureOffsetArray:
      - {x: 0, y: 0}
      - {x: 0, y: 0}
      TextureScaleArray:
      - {x: 1, y: 1}
      - {x: 1, y: 1}
      VectorArray:
      - Name: _ClipRect
        Value: {x: -50000, y: -50000, z: 50000, w: 50000}
      ColorArray:
      - Name: _Color
        Value: {r: 1, g: 1, b: 1, a: 1}
      FloatArray:
      - Name: _ColorMultiplier
        Value: 2
      - Name: _Alpha
        Value: 1
      - Name: _UseClip
        Value: 0
      - Name: _BloomFactor
        Value: 0
    TrailMaterialIndex: 0
    TrailMaterialAsset:
      ShaderName: 
      TextureArray: []
      TextureOffsetArray: []
      TextureScaleArray: []
      VectorArray: []
      ColorArray: []
      FloatArray: []
  - Path: root/fx/fire/glow
    RenderType: 3
    MeshArray: []
    MatArray:
    - ShaderName: Ares/Particle/Additive
      TextureArray:
      - Name: _MainTex
        Value: {fileID: 0}
        TexPath: Texture/VFX/eff_sk_014
      - Name: _BloomTex
        Value: {fileID: 0}
        TexPath: 
      TextureOffsetArray:
      - {x: 0, y: 0}
      - {x: 0, y: 0}
      TextureScaleArray:
      - {x: 1, y: 1}
      - {x: 1, y: 1}
      VectorArray:
      - Name: _ClipRect
        Value: {x: -50000, y: -50000, z: 50000, w: 50000}
      ColorArray:
      - Name: _Color
        Value: {r: 1, g: 1, b: 1, a: 1}
      FloatArray:
      - Name: _ColorMultiplier
        Value: 2
      - Name: _Alpha
        Value: 1
      - Name: _UseClip
        Value: 0
      - Name: _BloomFactor
        Value: 0
    - ShaderName: Ares/Particle/Additive
      TextureArray:
      - Name: _MainTex
        Value: {fileID: 0}
        TexPath: Texture/VFX/eff_sk_014
      - Name: _BloomTex
        Value: {fileID: 0}
        TexPath: 
      TextureOffsetArray:
      - {x: 0, y: 0}
      - {x: 0, y: 0}
      TextureScaleArray:
      - {x: 1, y: 1}
      - {x: 1, y: 1}
      VectorArray:
      - Name: _ClipRect
        Value: {x: -50000, y: -50000, z: 50000, w: 50000}
      ColorArray:
      - Name: _Color
        Value: {r: 1, g: 1, b: 1, a: 1}
      FloatArray:
      - Name: _ColorMultiplier
        Value: 2
      - Name: _Alpha
        Value: 1
      - Name: _UseClip
        Value: 0
      - Name: _BloomFactor
        Value: 0
    TrailMaterialIndex: 0
    TrailMaterialAsset:
      ShaderName: 
      TextureArray: []
      TextureOffsetArray: []
      TextureScaleArray: []
      VectorArray: []
      ColorArray: []
      FloatArray: []
  - Path: root/fx/fire/lizji (1)
    RenderType: 3
    MeshArray: []
    MatArray:
    - ShaderName: Ares/Particle/Additive
      TextureArray:
      - Name: _MainTex
        Value: {fileID: 0}
        TexPath: Texture/VFX/eff_sk_038
      - Name: _BloomTex
        Value: {fileID: 0}
        TexPath: 
      TextureOffsetArray:
      - {x: 0, y: 0}
      - {x: 0, y: 0}
      TextureScaleArray:
      - {x: 1, y: 1}
      - {x: 1, y: 1}
      VectorArray:
      - Name: _ClipRect
        Value: {x: -50000, y: -50000, z: 50000, w: 50000}
      ColorArray:
      - Name: _Color
        Value: {r: 1, g: 1, b: 1, a: 1}
      FloatArray:
      - Name: _ColorMultiplier
        Value: 2
      - Name: _Alpha
        Value: 1
      - Name: _UseClip
        Value: 0
      - Name: _BloomFactor
        Value: 0
    - ShaderName: Ares/Particle/Additive
      TextureArray:
      - Name: _MainTex
        Value: {fileID: 0}
        TexPath: Texture/VFX/eff_sk_038
      - Name: _BloomTex
        Value: {fileID: 0}
        TexPath: 
      TextureOffsetArray:
      - {x: 0, y: 0}
      - {x: 0, y: 0}
      TextureScaleArray:
      - {x: 1, y: 1}
      - {x: 1, y: 1}
      VectorArray:
      - Name: _ClipRect
        Value: {x: -50000, y: -50000, z: 50000, w: 50000}
      ColorArray:
      - Name: _Color
        Value: {r: 1, g: 1, b: 1, a: 1}
      FloatArray:
      - Name: _ColorMultiplier
        Value: 2
      - Name: _Alpha
        Value: 1
      - Name: _UseClip
        Value: 0
      - Name: _BloomFactor
        Value: 0
    TrailMaterialIndex: 0
    TrailMaterialAsset:
      ShaderName: 
      TextureArray: []
      TextureOffsetArray: []
      TextureScaleArray: []
      VectorArray: []
      ColorArray: []
      FloatArray: []
  AnimArray:
  - Path: 
    ClipArray:
    - {fileID: 7400000, guid: 899d9663522c20d4baa90917238182c2, type: 2}
    - {fileID: 7400000, guid: bf091d3c297b1b2408a7f590a4e15eb5, type: 2}
    - {fileID: 7400000, guid: 45db3dd4bdd86314782d83a625a8106e, type: 2}
    SelfClipArray: []
    SlotTrans:
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    - 
    BuildinLevel1: []
    BuildinLevel2: []
    BuildinLevel3: []
    DefaultClipIndex: -1
  AnimtorArray: []
  TimelineArray: []