%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3} m_Name: m_20390_ScriptableObject m_EditorClassIdentifier: Name: m_20390 PrefabObject: {fileID: 2319245291806756329, guid: a88844a67d68b0c4c864d4932a1cdee6, type: 3} RendererArray: - Path: m_20390 RenderType: 2 MeshArray: - {fileID: 4300000, guid: 1b71b52aa16a65e498d700bd74cf9883, type: 3} MatArray: - ShaderName: Ares/Entity/Monster_Show TextureArray: - Name: _MainTex Value: {fileID: 2800000, guid: cc80306a6a22d0f4aa9a0ea9d53868d8, type: 3} TexPath: - Name: _BumpMap Value: {fileID: 2800000, guid: 02376d9fbce198a45adf520b5c0106ab, type: 3} TexPath: - Name: _MetallicTex Value: {fileID: 2800000, guid: 2775348353df97b4abf472d2495b6a40, type: 3} TexPath: - Name: _EnvCube Value: {fileID: 0} TexPath: - Name: _MaskTex Value: {fileID: 0} TexPath: - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _MainLightPos Value: {x: 50, y: 200, z: 800, w: 3} - Name: _FillInLightPos Value: {x: -50, y: -20, z: -90, w: 6} ColorArray: - Name: _Color Value: {r: 0.8113208, g: 0.8113208, b: 0.8113208, a: 1} - Name: _DiffuseColor Value: {r: 0.7830189, g: 0.7830189, b: 0.7830189, a: 0.7} - Name: _MainLightColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _FillInLightColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _LogicColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _SSSColor Value: {r: 0, g: 0, b: 0, a: 0} FloatArray: - Name: _ColorMultiplier Value: 1.3 - Name: _Cutoff Value: 0.5 - Name: _BumpScale Value: 1 - Name: _Glossiness Value: 0.722 - Name: _Metallic Value: 1 - Name: _EnvDiffPower Value: 0.3 - Name: _EnvSpecPower Value: 0.1 - Name: _EnvCubeMipLevel Value: 32 - Name: _SpecPower Value: 0.3 - Name: _OA Value: 0.4 - Name: _ISUI Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] AnimArray: - Path: ClipArray: - {fileID: 7400000, guid: a29b0026a71df974a875914a291d7974, type: 2} SelfClipArray: [] SlotTrans: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - BuildinLevel1: [] BuildinLevel2: [] BuildinLevel3: [] DefaultClipIndex: -1 AnimtorArray: [] TimelineArray: []