%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3} m_Name: m_20210_ScriptableObject m_EditorClassIdentifier: Name: m_20210 PrefabObject: {fileID: 8584295232662374477, guid: a0ef72dcd75b16b45b4b81f4cb9e25f1, type: 3} RendererArray: - Path: longer RenderType: 2 MeshArray: - {fileID: 4300000, guid: b98cf82ac45e8724487562f8aac3067f, type: 3} MatArray: - ShaderName: Ares/Entity/Monster_Show TextureArray: - Name: _MainTex Value: {fileID: 2800000, guid: b5a0c1d41385e1045a204befc8aa0fce, type: 3} TexPath: - Name: _BumpMap Value: {fileID: 2800000, guid: 303921255d020a14d9074ae0068dd455, type: 3} TexPath: - Name: _MetallicTex Value: {fileID: 2800000, guid: 2d36227ecd040014483958c69f11b052, type: 3} TexPath: - Name: _EnvCube Value: {fileID: 0} TexPath: - Name: _MaskTex Value: {fileID: 0} TexPath: - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _MainLightPos Value: {x: 0, y: 0, z: 0, w: 1} - Name: _FillInLightPos Value: {x: 0, y: 0, z: 0, w: 0} ColorArray: - Name: _Color Value: {r: 1, g: 1, b: 1, a: 1} - Name: _DiffuseColor Value: {r: 0.8308824, g: 0.8308824, b: 0.8308824, a: 0.7} - Name: _MainLightColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _FillInLightColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _LogicColor Value: {r: 0, g: 0, b: 0, a: 0} - Name: _SSSColor Value: {r: 0, g: 0, b: 0, a: 0} FloatArray: - Name: _ColorMultiplier Value: 1.3 - Name: _Cutoff Value: 0.5 - Name: _BumpScale Value: 1 - Name: _Glossiness Value: 0.7 - Name: _Metallic Value: 0.8 - Name: _EnvDiffPower Value: 0 - Name: _EnvSpecPower Value: 0.7 - Name: _EnvCubeMipLevel Value: 10 - Name: _SpecPower Value: 1.5 - Name: _OA Value: 0.8 - Name: _ISUI Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] AnimArray: - Path: ClipArray: - {fileID: 7400000, guid: b028383ee10d4ff4c844e077ff076665, type: 2} - {fileID: 7400000, guid: 26313c6c51921604ea75c32ffa537d75, type: 2} - {fileID: 7400000, guid: c5db71839187d764ebf78cb10290c3d5, type: 2} - {fileID: 7400000, guid: d78691c14a04d9d4495077503220f1bb, type: 2} SelfClipArray: [] SlotTrans: - - - - - p_m_origin - - - - - - - - - - - - - - - - - - - - - - - - BuildinLevel1: [] BuildinLevel2: [] BuildinLevel3: [] DefaultClipIndex: -1 AnimtorArray: [] TimelineArray: []